👻3.20👻 Kay's Summoner💥SRS Bomber💀Poison SRS💀Melee SRS🕷️Spiders💀Skeleton Mages
Hi, im very new to this game and have not even played diablo or similar. I am playing a lvl 20+ witch atm and was interested in your necro build. However since im still learning all this stuff is there any help/advice you could offer as far as what to focus on early game like gear/skills etc. The combat is not bad and i am following your skill point path. Thanks for your time.
|
![]() |
" I have never even seen my AG*s hp bar move down from max in any boss fight, so i would say the regen works just fine. "An it harm none, do what you will"
|
![]() |
" Ok, let me show you 2 examples of how hard feareds move my ag's hp: 270 quant feared: https://www.youtube.com/watch?v=qkXc9Yaqw_Y 177 quant feared: https://www.youtube.com/watch?v=Me0ru7Pxoj4 There are some fights where balls hit the ag so quickly that it just disappears with the help of cortex. Trust your mind and strengthen your abilities!
|
![]() |
" How much regen does your AG have thought? Mine has atleast 80k per second. "An it harm none, do what you will"
|
![]() |
Hey guys, I have 2 questions about Spectres:
1 - Someone knows the name of a Legion monster that throws a disc and the disc start to shoot projectiles? 2 - Is Bloodblessed Conqueror Shotgun still working or was nerfed with the Syndicate Operatives? Last edited by Bloodmila#1530 on Nov 12, 2022, 4:37:57 PM
|
![]() |
" My AG recovers 40% of his health with one button click. 4% Life recovered per minion death or refreshment. Trust your mind and strengthen your abilities!
|
![]() |
" That doesn't really answer my question and isn't really relevant to his hp bar moving or not as its one time heal not regen. Also if speaking % then my is AG healing 120+% of his hp per second. "An it harm none, do what you will"
|
![]() |
" As I stated before, I do not rely on hp regen. I don't care for it. You are sacrificing the only reason AG exists just to keep him alive: to buff the player and other minions. Its existence becomes useless. I would like to keep it as useful as possible, each piece on him providing a different benefit to our minions or us. My ag provides Malevolence buff from helmet, giving 10% less dmg dealt to us and 10% more dmg dealt to enemies, crit and slow immunity on chest piece, sapped ground on boots, unnerve on gloves that is 10% more dmg. I would like to keep these buffs with 1 simple notable rather than relying on the hp regen which sacrifices way too much to be worth keeping while there is a simpler and more beneficial method to cover the problem of keeping it alive. Trust your mind and strengthen your abilities! Last edited by MrsDeath_#3960 on Nov 13, 2022, 2:58:36 AM
|
![]() |
" You can do what you want, but your claim was that regen isn't reliable and i have never noticed that to be true. "An it harm none, do what you will"
|
![]() |
" To be clear, I do not care what you noticed. I wish to play the game as efficiently as I can and that is what I aim to write about in my guides. I only trust my own experience and my experience alone. As far as I am concerned, this conversation is over. Please do not reply I won't respond back to you. Trust your mind and strengthen your abilities!
|
![]() |