What is "the vision"?

This was the post I cam here to make....well, actually I was going to lead into it with a sarcastic rundown of the idiotic choices made, and how much I "loved them", but given how the forum mods like to removing anything "negative" it probably would have been deleted or heavily censored.

If they want to change the game fundamentally, fine, I don't really care. What I care about is the game being fun to play. Right now, it isn't.

Ironically the things they they talked about "fixing" were made worse. They introduced a whole bunch of new skills for "build variation" but because of the nerfs, only a couple are viable, and they even managed to kill off existing builds completely. So, instead of having the "most diverse range of builds yet" they managed to make it the least number of viable builds in years.

Then they changed/nerfed flasks so there would not be as much "pianoing". However, by nerfing them, you now need to use more of them, more often, to achieve the same results. So...more pianoing. Sure you can automate them somewhat in end game...but I have grinded my way into maps, and have found a single orb of the new currency to do it. Not only that, when considering how my build would require complex instructions to properly time flask use...I am pretty sure the new currency isn't going to help. So, I am stuck with spamming flasks more than ever, to less effect.

Then there are the new mobs from the league mechanic. They have charged up attacks that hit like a truck. Which would be fine if there were like 10 mobs at a time, but there is like 50+. Having heavy attacks, that can't be sorted out from everything else happening on screen is poor design. Not only that, but I have a multistrike flicker strike build, and one use can put me right into harms way, with 0 chance to manually dodge.

I have seen proponents of the changes talking about how great it is that "tactics" have to be used now, like line of sight and kiting. As if those things require skill. Newsflash, anyone of the age of 2 or older knows how to run and hide. That isn't skill, that is just annoying extra step that doesn't make the game more entertaining.

Overall the changes feel poorly thought out, and poorly implemented, leading to clunky unpolished gameplay that isn't fun. If GGG wants to fundamentally change the game, fine, but they need to do all their beta testing parallel to their actual game, not make the actual game a beta test.
Vision is 5 minutes of your life wasted to kill a pack of undeads, dying 3 times during the process while catching carpal tunnel disease.
The Vision never gonna be clear while RNg rules everthing!
The vision is for us to pick up 50 more additional fragments and get one shot by an unbuffed white mob.
They want their game to be hard and to cater to hardcore players and streamers kappa.

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