Vaults of Atziri is My Least Fav Map By FAR. That's a Problem.

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equalsd wrote:
bahahahah 100c - 25ex
And the map sells for nothing. Congrats on being the only person to figure out how to get unlimited currency.


Thanks. I pride myself on my thrift.

The map is not poo-pooed because you can't make money on it - I've found extremely valuable corrupted quivers, rings, amulets and gloves. Not to mention more than a few pairs of boots. It will consistently pays out.

The reason vaults are ignored is because the gogogogogogogogo crowd is not willing to spend the time it takes to dig up the treasures. The truly elite map runner - and the vastly lower tier folks who try to emulate their play-style - makes a higher return/hour chaining maps and hoovering currency until their hands curl into arthritic balls.

I make most of my money flipping currency, selling legacy items, selling mirror items and surfing the web while I wait for my next sale. I make more currency sitting in my hideout than all but the most utterly optimized standard map runners with legacy quantity gear, running winged scarabs with a perfectly optimized Atlas can match. The tier of people consistently above me, wealth-wise, are alt-art traders and the mirror-consortiums who manufacture much of the mirror gear.

So yeah, I'll go into Atzeri's Vault, open every chest, every pot, and identify every single thing. Takes about 20 minutes. And I'll walk away with a good cluster of sellable items, several bases I can craft on to potentially get a few ex, and the occasional well rolled desired corruption, which I'll make 10-25ex on.

Maps like this let me keep my "store" i.e. stash tabs - stock full of nice mid-ranged equipment, which sells very quickly, giving me a solid 4-7k chaos orbs every couple of days, which I use for slam-crafting high ilevel base items, which sell for exalts. Or, I flip it as currency fluctuates at a profit.

I have thousands of items for sale - from "Ford Focus" tier, to "Porche," to "Lamborghini." The stuff for the average Joe's sells quick, the expensive stuff sits for a while. It's good to be diversified. Things like Atzeri's Vault and Harvest are exceptional for that.
Last edited by Sabranic_SilverDeth#2793 on Jul 29, 2021, 6:38:19 PM
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Chalace2 wrote:
Quite a few maps I don't like.

Luckily there are 160'odd(?) maps to choose from... people really do complain about everything.


This is the feedback forum. This is the place to leave feedback. People really do complain about everything.
Fellas and dames, keep in mind Sabranic_SilverDeth only plays Standard. I, myself, am giving that 100c - 25 ex the side-eye, but knowing that Standard economy is very different from league economy, and admitting that I haven't personally done any research into what's profitable on Standard, I have to admit Vaults could be more profitable than you think. In Standard.
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Last edited by adghar#1824 on Jul 29, 2021, 7:39:40 PM
Time for some PoE econ 101. Yay!

Path of Exile's economy mirror's the real world's in many ways. You have all tiers of player.

- Some are budget players on cheap builds - these folks make up the overwhelming majority of players - let's say 65%. They want Honda Accords that will get them where they need to be, but they're no race-cars.

- You have the mid-tier players, who are more invested and want to taste the higher tiers of the end-game - they're about, oh, lets say 20% of the player base. They want a sip of the power but don't have the time or knowledge to really get the money-spigot running. They will buy Camero's from you, since you get some high-end performance, with some sacrifices.

- You have the upper-class players, who are, let's say, 14%. They understand the mechanics or know who's build to try and copy. They have time to burn, and can afford to spend one or two top-shelf items. They want competition level gear, but can't swing "the best in every slot." You sell them a Porche. This group is, coincidentally, the ones I mostly see posting on social media. They've extremely vocal, self absorbed, coddled and VERY class conscious.

- You have the true elite. These guys are the 1%. They don't have "one" mirror item. Everything they have, from flasks to jewels, costs a mirror, and they have more to burn if they have to. They're the ones who buy Double Legacy Windrippers in bulk, 6-link and then corrupt them. They don't just have one Lamborghini, they have a whole garage full of them. Alt-art items become a status symbol, because they're among the few things that has enough rarity to this impress this caste.


________________________________________________

Each group of people is served by their own economic strata. Folks tend to forget that, because social media is largely a self-selecting pool composed of people from the "upper-class." The lower-castes of player are not generally hunting down GGG forums or rage-posting on Reddit. Most don't even understand the mechanics well enough to understand or even NOTICE all but the most dramatic of changes. The true elite don't have to preen. They're the best and they damn-well know it.

Thus, the wants, budget and things that impress these upper-class people are what gets discussed. They willfully and blissfully ignore the very large, very profitable economy that operates below their bourgeois, gated, and very insular community.

So let's roll this back around to Atzeri's Vaults...

For Low to mid tier gear, you can expect any gloves or helm, with two 30%+ resists and 75+ hp to fetch 19c. Those sell within a couple of days. Any base. ANY BASE. Better bases sell faster, and may raise the price. If the object has an open prefix, craft more hit points + armor, evasion & Energy shield. Now it's 29c. If it has an open Suffix, you craft a third resist - now it's 39c. If it naturally has triple resists over 70%, it's 49c. It it has an open suffix, craft more hit points, 59c-89c easy.

Boots are harder - they have a cost multiplier dependent on an open prefix or run speed. Subtract 9c from the cost if they have 25% move speed or an open prefix to craft Run Speed + Out of Combat Run speed. If it's a natural 30%, tag on 30c. (I generally won't sell boots without run speed or an open prefix).

Jewelry is easy. Anything with 60+ life or 40+ energy shield will sell at a baseline 19c. Low and mi-tier people value resists, not damage mods. Toss 10c for the first 45% resists, and 15c for every 10% after that, not counting implicit, to a threshold of 80% - then it gets bumped over to the upper class gear pool and will be priced in exalted orbs. Flat damage mods, dual leech, and influenced items go to the upper class pool as well.

So... given that...

Do you now understand how TRIVIAL it is, to make at LEAST 100c every time I open that place up? You are all but guaranteed to find enough gear you can flip in the 19c-70c range just by opening and identifying everything.

If I get some sell-able Vaal jewels - hey look - Vaal Haste - 15c - and that's no quality - a 20% pops, that's 39c. And of the vaal auras is a minimum of 9c in my pocket. All vaal rightous fires and vaal ancestral totems - 7c. A pile of fragments. Nice for when I do roll maps...

...and sometimes... bang. Quiver with +1 Arrows. Starts at 2ex evne for a crap unique, goes over 10ex if it's a solid rare. Gloves with a good curse and a pair of solid mods. 15-25ex. Jewely with any of a number of highly desirable corruptions... pop... 10ex easy.

People's aversion to the place is because of the speed-meta. The upper class is fixated on hoovering currency per-hour until they literally injure themselves, trying to emulate what they think the true elite do - based on their self-reinforcing social media eco-chamber(s) and the activities of streamers, who do it to entertain. The vaults are not a currency explosion, so they are discounted.

Real money comes from the trade site, flipping currency, and the antiques market. And I cater to all demographics - and I make a hell of a lot of currency doing it. A 19c sale seems underwhelming. Not so much when you make 200 of them a day, and then reinvest that wealth. (Bulk flip it at a profit or Chaos slam-craft ilevel 85 influenced bases).

I make a mirror sale about once every couple of months. I make a 500ex sale about twice a month. I make 100ex sales about once a week. I'll pull down 20ex-50ex sales several time a week. 1ex-19c sales are a constant stream - enough so that I had set up as second account on the other PC just so I could complete a map in 6 portals.

Quantity has a quality of all it's own.
Last edited by Sabranic_SilverDeth#2793 on Jul 29, 2021, 10:08:11 PM
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Sabranic_SilverDeth wrote:

Boots are harder - they have a cost multiplier dependent on an open suffix or run speed. Subtract 9c from the cost if they have 25% move speed or an open suffix to craft Run Speed + Out of Combat Run speed. If it's a natural 30%, tag on 30c. (I generally won't sell boots without run speed or an open suffix).


Run speed is a prefix. Did you mean to write prefix instead of suffix here?

And yep, as I suspected, it's Standard vs League Economy stuff. No way generic Life + Resists gear is selling for 19c apiece in League.

Well, SilverDeth, I'm glad there are still people around to act as suppliers in Standard. It would suck if those of us who like playing permanent leagues were unable to buy gear.
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Last edited by adghar#1824 on Jul 29, 2021, 9:44:23 PM
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adghar wrote:
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Sabranic_SilverDeth wrote:

Boots are harder - they have a cost multiplier dependent on an open suffix or run speed. Subtract 9c from the cost if they have 25% move speed or an open suffix to craft Run Speed + Out of Combat Run speed. If it's a natural 30%, tag on 30c. (I generally won't sell boots without run speed or an open suffix).


Run speed is a prefix. Did you mean suffix here?


Yessir. I'll fix that. Thank you my editor! <3
Last edited by Sabranic_SilverDeth#2793 on Jul 29, 2021, 9:58:52 PM
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adghar wrote:
Well, SilverDeth, I'm glad there are still people around to act as suppliers in Standard. It would suck if those of us who like playing permanent leagues were unable to buy gear.


I almost have a monopoly on the standard low-to-mid-ranged market. I noticed the hole years back, when trying gear up my archer. The "buy-in" price for a pair of boots was starting at about 4ex, and while it was properly priced, there was nothing for folks who just wanted a couple of resists, 30% move and maybe some life.

I smelled opportunity, and there was a huge and under-served market of standard players looking for some budget equipment - the sort you can normally only find early in Beta-Leagues.

So I started picking through the trash. Places like Atzeri's, Poorjoy's or a T-14+ harvest are a veritable goldmine for me.

...and it's easier on my poor old-man joints and tendons.
Last edited by Sabranic_SilverDeth#2793 on Jul 29, 2021, 10:01:38 PM


Just while I've been plunking around doing some web design work for a client. Volume baby. Volume.
Last edited by Sabranic_SilverDeth#2793 on Jul 29, 2021, 10:15:33 PM
They should just go full krangled and double corrupt everything that drops in there.

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