So this "adjustment" is a step TOWARDS PoE 2?

I really wonder if you guys are playing a different version of the game.
While some enemies, notably uniques, took slightly longer to die, I didn't really feel a difference otherwise.
I've always had a 2 life, 1 quicksilver, 2 mana flasks at least while levelling and the mana the flasks provided was enough so far.

League mechanics not explained properly? They were explained in the video and if you took the time to listen to Gwenna the first two times you met her, I don't see anything that needs explaining.

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I think there's a 'healthy' amount of confirmation bias here. People are starting the league afraid of the nerfs, predetermined that these changes are "bad". Then, every hit taken, every lack of gear and every death are being blamed on the changes.

While you could notice the difference in A1, it's FAR from dramatic. Something that is NOT far from dramatic, is the flask changes when you reach maps and the mana multiplier on support gems for some builds. Some of those need tweaking.
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Hi, you win the phat thread award. a lot of words indeed.
every other arpg ever made is slower and harder than poe is right now.


when is the last time you guys tried to push grifts in diablo 3? its brutal, its essentially harder than running vaaled t16 maps and thats what 'diablo 3 casual noobs' do all day every day for endgame, they push difficulty until every blue pack can kill them in seconds if they mess up and it takes minutes to kill some elites.


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Last edited by Scott_GGG#0000 on Jul 25, 2021, 5:56:50 PM
Why do people keep comparing PoE to Dark Souls? OP hasn't actually played DS have they... Just read that it gets used as an argument fulcrum by people without experience of what they are talking about.
Looking at the things they've done lately, I don't think I'm excited about poe2
`Spent 2 mirrors on my build, but I'm only Level 98.` LOL
`From just quick sweep of your characters, toxic rain, golems .. sure, non meta... sure.` LOL
`What are divs?`
"
Mikrotherion wrote:
I really wonder if you guys are playing a different version of the game.
While some enemies, notably uniques, took slightly longer to die, I didn't really feel a difference otherwise.
I've always had a 2 life, 1 quicksilver, 2 mana flasks at least while levelling and the mana the flasks provided was enough so far.

League mechanics not explained properly? They were explained in the video and if you took the time to listen to Gwenna the first two times you met her, I don't see anything that needs explaining.



Are you past leveling yet?

Because usually by the time you reached maps your build was coming together and you would get proper flasks. Then you would get your big power spike in your way to late game.

This doesn't exist anymore. Flask charges are very few and far between, and monsters in map truck you with ailments. Bleeding hurts, and your Flasks aren't up often enough to counter it. Poison hurts a lot. Burning hurts a lot. Freeze means you're dead, but you no longer have immunity to those.

"
Snorkle_uk wrote:
every other arpg ever made is slower and harder than poe is right now.


when is the last time you guys tried to push grifts in diablo 3? its brutal, its essentially harder than running vaaled t16 maps and thats what 'diablo 3 casual noobs' do all day every day for endgame, they push difficulty until every blue pack can kill them in seconds if they mess up and it takes minutes to kill some elites.


you lot are proper soft, 13 year olds playing blizzard games got more heart, skill and dedication than you lot are showing. come on, fix up.


D3 has game design to support a slow game. In Diablo 3, damaging abilities have telegraphs and time is made to avoid those. Every class can spec into an extra life with not that much opportunity cost.

You can make a slow game, but it needs to be actually slow as in give players time to react to monsters before killing them off.
Last edited by Magisch#5461 on Jul 25, 2021, 6:07:02 AM
exactly what i think too Izrakhan the nerfs were ok if we would get something to compensate the longer fighting times but nah
No, it's a step towards Last Epoch. In this timeline the Outlaw Wilson lost to the Eternal Chinese Empire and was converted to undeath.
Dude. I remember you being super approving to all harvest nerfs, telling everyone that they are not in position to talk about business decisions and so on, that this is the direction the game should go, so on and so forth. You were invalidating people opinion based on amount of supporter packs they had. You really sound super pathetic in this opening post of yours, when it’s being seen thru perspective of your previous posts.

You failed to see the picture back than. 3.13 will be likely remembered as the last good league. People like you approved that direction. What Chris fails to understand that the target audience he has in mind, is mostly gone, there is less and less die hard Diablo 2 fans, and more and more of casual players that simply want to have fun in game.
Persistence makes impossible possible, possible likely and likely definite. Yep, Mirror will drop eventually -_-
Last edited by N4rk0tyk#1585 on Jul 25, 2021, 5:44:58 PM

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