Don't wait till PoE2 to get rid of socket rng

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Chalace2 wrote:
1 click on the bench, or prophecy... no RNG, no CT.
Don't see an issue here.

People are greedy and try linking it themselves because it can be cheaper if you are lucky...

Don't like the RNG... you literally have 4 alternative methods to guarantee it in 1 click.



pfftt.... like it or not, it's going bye-bye, and I can't wait.
"There he goes. One of God's own prototypes. A high-powered mutant of some kind never even considered for mass production. Too weird to live, and too rare to die. " ~ Hunter S Thompson ~
Lightweights. Fusings were a problem years ago when people asked in global chat for others to link their armor. Now 6 links are everywhere and cost way less than an exalt 1 week in.
Last edited by Johny_Snow#4778 on May 25, 2021, 1:07:31 AM
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stalkingjackal wrote:
I know that PoE2 is getting rid of jewellers and fuses for good, but I think this should be implemented before that. Its just horrible that you can find an item you really want to use but you can't because its not linked.

Even with perfect fossils and quality crafts, sometimes the rng is too extreme and it doesn't link in 5k fusings despite having 48 quality. Not to mention that these thousands of clicks are detrimental to joint health.

I think its high time that this horrible mechanic is removed from the game.


Game is balanced over bots that trade.
You are not meant to link stuff on your own or 6 socket items. You buy them from bots or users.
Linking is pureley for SSF players.

In trade you just buy 6linked items that other people find from the floor and dont need.

Sad but true.

Also I think in POE 2 we still have fuses and jews, you just use them on gems instead of items.
Mathils actual cat
Last edited by HDTanel#2691 on May 25, 2021, 1:20:47 AM
I disagree. During the first two weeks of the league fusings can get pretty expensive. Usually they are 1/3 of a chaos but during those weeks they are less than 1/2. Why? Because it is very profitable to 6-link certain unique armors. It only becomes a waste of time when enough of them have been introduced to the market.
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stalkingjackal wrote:
"
Chalace2 wrote:
1 click on the bench, or prophecy... no RNG, no CT.
Don't see an issue here.

People are greedy and try linking it themselves because it can be cheaper if you are lucky...

Don't like the RNG... you literally have 4 alternative methods to guarantee it in 1 click.


That prophecy is pretty much non-existent, its so absurdly rare. The bench is a viable option but the recipe is hard to get, I haven't found a primeval chamber yet and I'm at depth 200+

Anyway YOU might not see the issue but GGG clearly does, that's why they're getting rid of the socket BS altogether in PoE2. In his interview with ZiggyD, Chris talked specifically about this. They want players to be excited about finding good items and be able to use it instead of discarding it just because of the painful process of linking it.


Not quite sure you grasp how the new gem system look like it is going to work.

The game will then be balanced around having 26 6-socket gems... g/l
The gems don't have sockets, each gear slot has sockets and the no. of sockets is fixed for the items (in the video they say that those bows always have 4 sockets - therefore no point of having jewellers).

Instead of socketing gems into gear, there is a sockets UI screen where you put your active gems and the support gems for each gear slot. For auras, there are meta-gems that you link your auras too, and trigger gems are also meta-gems.

The only thing we don't know is what determines the no. of sockets on these items, whether high ilvl items have more sockets or the number is fixed by the type of base item (eg: short bow -> grove bow -> thicket bow).

And yes the game WILL be balanced for having 6 links in every gear slot - they say exactly this in the video. Of course all of this is subjective to change, but that's what they showed so far.
Last edited by stalkingjackal#2441 on May 25, 2021, 7:00:36 PM
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HDTanel wrote:

Game is balanced over bots that trade.
You are not meant to link stuff on your own or 6 socket items. You buy them from bots or users.
Linking is pureley for SSF players.

In trade you just buy 6linked items that other people find from the floor and dont need.

Sad but true.

Also I think in POE 2 we still have fuses and jews, you just use them on gems instead of items.


I'm a SSF player and i've 6 linked quite a few items, its not even that difficult. Its just an annoying mechanic more than anything else, that requires a lot of clicking and rng. There's no strategy involved beyond getting the base to the highest quality possible.

Anyway, there's no point in arguing about whether linking in its current state is good or bad. They're changing how it works in PoE2, I was merely suggesting they bring this into core PoE before PoE2 launches.


"
stalkingjackal wrote:
The gems don't have sockets, each gear slot has sockets and the no. of sockets is fixed for the items (in the video they say that those bows always have 4 sockets - therefore no point of having jewellers).

Instead of socketing gems into gear, there is a sockets UI screen where you put your active gems and the support gems for each gear slot. For auras, there are meta-gems that you link your auras too, and trigger gems are also meta-gems.

The only thing we don't know is what determines the no. of sockets on these items, whether high ilvl items have more sockets or the number is fixed by the type of base item (eg: short bow -> grove bow -> thicket bow).

And yes the game WILL be balanced for having 6 links in every gear slot - they say exactly this in the video. Of course all of this is subjective to change, but that's what they showed so far.


You should watch the video again.
To spare you some time, here you go:

https://pathofexile.fandom.com/wiki/Path_of_Exile_2

On the right hand is a screenshot taken from the YT video recorded during ExileCon and clearly showing: Gems will have sockets.


The number of sockets on items are fixed:

2 hand weapons: 4 Sockets
1 hand weapons and Shields: 2 Sockets
Body Armour: 2 Sockets
Gloves: 1 Socket
Boots: 1 Socket
Helmets: 1 Socket

This is what we know according to what GGG was showing off during the ExileCon reveal. Details may or may not change, thats impossible to tell until GGG does release more infos or PoE is released.

However its clear that you arent supposed to sport 6ls in every single slot. Otherwise they would have done away with sockets baked into skillgems but they didnt. So you will either have to find 6l gems or craft them - same as right now.
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Orbaal wrote:
Spoiler
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stalkingjackal wrote:
The gems don't have sockets, each gear slot has sockets and the no. of sockets is fixed for the items (in the video they say that those bows always have 4 sockets - therefore no point of having jewellers).

Instead of socketing gems into gear, there is a sockets UI screen where you put your active gems and the support gems for each gear slot. For auras, there are meta-gems that you link your auras too, and trigger gems are also meta-gems.

The only thing we don't know is what determines the no. of sockets on these items, whether high ilvl items have more sockets or the number is fixed by the type of base item (eg: short bow -> grove bow -> thicket bow).

And yes the game WILL be balanced for having 6 links in every gear slot - they say exactly this in the video. Of course all of this is subjective to change, but that's what they showed so far.


You should watch the video again.
To spare you some time, here you go:

https://pathofexile.fandom.com/wiki/Path_of_Exile_2

On the right hand is a screenshot taken from the YT video recorded during ExileCon and clearly showing: Gems will have sockets.


The number of sockets on items are fixed:

2 hand weapons: 4 Sockets
1 hand weapons and Shields: 2 Sockets
Body Armour: 2 Sockets
Gloves: 1 Socket
Boots: 1 Socket
Helmets: 1 Socket

This is what we know according to what GGG was showing off during the ExileCon reveal. Details may or may not change, thats impossible to tell until GGG does release more infos or PoE is released.

However its clear that you arent supposed to sport 6ls in every single slot. Otherwise they would have done away with sockets baked into skillgems but they didnt. So you will either have to find 6l gems or craft them - same as right now.


Since sockets in gems are automatically linked, it looks like you only need to hit 6 sockets with jewellers get a 6L skill.
Looks way easier easier than before while still being a bit grindy , especially on league starts till you get a certain amount of jewellers.


And as some have already mentioned. Game will be balanced around multiple 6L setups, even more with weapon swap.
Means more phases in bosses and higher resists/more monster hp.

Regarding OP:

I would agree. This can't come fast enough tbh. It only took 7 years to realize this. Maybe another 7 (ideally less) to review how the flask system works.

Masterpiece of 3.16 lore
"A mysterious figure appears out of nowhere, trying to escape from something you can't see. She hands you a rusty-looking device called the Blood Crucible and urges you to implant it into your body."

Only usable with Ethanol Flasks
Last edited by gandhar0#5532 on May 26, 2021, 6:09:18 AM
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gandhar0 wrote:

Looks way easier easier than before while still being a bit grindy , especially on league starts till you get a certain amount of jewellers.


This is what I doubt for the time being.
You might be right, granted, but you might also be wrong. We just dont know.

The jeweler costs to get sockets might be doubled, tripled, quadrupled or whatever - who knows.


Until we get an official statement I wouldnt bother speculating or getting my hopes up too high. Thats all Im saying.

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