carrion golems nerfed 4th time in a row ?

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Jourdain wrote:
You have a single Golem character with zero gear.

Your obviously the #1 golem build advocate that the people deserve.


haha carrion golem go brrrr



i unequipped all of my item from my necro
i played golemancer league after nemesis


you know, the league when you were too young to even know about poe

so no, i dont think i am the 1 golem build advocate
but i am reliable golemancer player and stating the truth


ggg hurt golems and not stupid aura stacking build
most of golemancer play HP anyways

cause they dont have so much currency to spend

this change/nerf will affect decent player



players like you and me
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Wykyng001 wrote:
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Zebedin wrote:
it sometime happens like 4 times on worst possible maps i created


my anima guardian got like 70k life (divergent gem level 30)

but golems and zombies died



and metamorph with chain skills is deadly for it




i did yesterday uber atziri in temple 83++ with worst mods



I FUCKING DIED

on 2 big red explosions


my anima guardian got like 70 percent hp and started regen (cause i dont run with victario but i bought him a kaom roots with percent HP regen enchant)





but its not about how they can not die. they cant clear good either.

if they nerf it further i think i will be forced to find some new fucking broken specters from ultimatum monsters


or i dont know


imagine having to avoid mechanics to actually having control or give instructions to the minions so they can one hit every single nearby enemies. NAH, thats too hard, we want to afk and minion perfect AI should kill everything without dropping a single point of HP.



summons were nerfed so they wont kill everything for you.
they are struck in walls in heist and untill you wont move they wont engage


1 exeption is a blight map where everything around is open and minions are agresive.

imagine ?

yes i imagine avoiding all the shit. and summons wont just stick to the enemy



another idiotic excuse of yours...
hahahahah. NO!.
Carrion Golems are 4th in usage overall with 7% in Ritual. Nuff said, case closed.
realistically aura stacking is as responsible for those numbers as carrion golem itself though like 70% of them are doing so.

I don't remember if they said they were addressing auras again or not but they need to, the base gem is half the problem but the outrageous multipliers and stat gaps you can fill in auras is the other half.
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SPYDER680 wrote:
Your golems died ?

I played it last league and never lost one.

Was still strong.. was a given for it to get nerfed.


without aura stacking, golems gets killed in a matter of seconds after entering a well roled map, bro.
It was not a golem issue, they nerf the wrong things
[img]https://imgur.com/a/GRkTKl6[/img]
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Zebedin wrote:
what the fuck ggg ?


you know this build dont have good map clear

AI is mostly stupid and they can die alot



how come, you manage to nerf golems 3th league in a row ?


like it was such broken.

YES, THEY ARE MOVIES ON YOUTUBE

where dude can stant maven 1 shots as carrion golem necro


but it is not about necro



it is about aura stacking


GGG way of nerfing/buffing is stupid.
They don't look effiency, they look stats.

Carrion golem where played because it's a fun playstyle that is not exhausting.
People like summoner because they can play poe and chill at the same time.

This makes many people playing summoners, and the most used build was carrion golem.
GGG does not care about performance of the build or so, they just cares about how many players use this build.
It was too many for them, that's why they nerf it again.
"
Zebedin wrote:
what the fuck ggg ?


you know this build dont have good map clear

AI is mostly stupid and they can die alot



How do you even manage to kill your golems?

Imo they will still be good just pop awakened multistrike and they will just trash the game like they usually do
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Dwarfy wrote:
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Zebedin wrote:
what the fuck ggg ?


you know this build dont have good map clear

AI is mostly stupid and they can die alot



How do you even manage to kill your golems?

Imo they will still be good just pop awakened multistrike and they will just trash the game like they usually do


Well, on very big maps or the breachlords maven's trial, my carrion golem died from time to time.

they are not as tanky as people think.
On big packs of harbinger too they died sometimes.

And of course, if they go out of my aura range, they instantly die.

I don't understand why they would nerf again carrion golem.
The build is good but not op. Zombies or skeletons builds are roughtly the same as carrion and don't get the hammer...

Anyway, I was planning to start with SRS this league.
I don't think I will play carrion golem again, the build is not even fast. It was just a chill polyvalent farming build, we can just play something else.
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Domah wrote:
"
Dwarfy wrote:
"
Zebedin wrote:
what the fuck ggg ?


you know this build dont have good map clear

AI is mostly stupid and they can die alot



How do you even manage to kill your golems?

Imo they will still be good just pop awakened multistrike and they will just trash the game like they usually do


Well, on very big maps or the breachlords maven's trial, my carrion golem died from time to time.

they are not as tanky as people think.
On big packs of harbinger too they died sometimes.

And of course, if they go out of my aura range, they instantly die.

I don't understand why they would nerf again carrion golem.
The build is good but not op. Zombies or skeletons builds are roughtly the same as carrion and don't get the hammer...

Anyway, I was planning to start with SRS this league.
I don't think I will play carrion golem again, the build is not even fast. It was just a chill polyvalent farming build, we can just play something else.


I did all content with ease, my golems only died in reflect maps and they got re-summoned. Other than that they never lost more than 5% hp.

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