Multiplayer + Lootsystem = Garbage

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Xorion137 wrote:
First, sorry for this hard but truthful title.

I got two friend to try PoE out and play together. The first friend quite the game after some time with the comment "The game looks good so fare but tell me when they have a decent multiplayer then i will try it again."
The second friend played PoE longer but in single player because only this way he can get the rewards from the ritual seanson event ...

The main problem is that all the events in this game are designed for single player.
- Ritul season event only for the one who opened the map
- Harvest only for the one who opened the map
- Incursion Progress only for the one who opened the map
- Syndicate Progress only for the one who opened the map
- Heisst only the one who opens the Heisst get his fellows leveled
...

To make it worse the games looting system punish you for playing multiplayer.
For example with 2 Players each get 50% more drops but 150%/2 = 75% for each player.
This includes currency, suphur, ...

In addition some loot is again only for the one who opened the map like maps, and shards to summon the Shaper, Elder, ...
And even more if one player dies or is out of loot range (which is to short) has for example a slower build all the loot goes to the other player

To make it from worse to worst the looting system is still broken.
- even with permanent allocation there drop items which are free for all
- all loot drops for one player (happends two times by the Harbringer with its adds. The whole monitor full of loot and all for me. I was in the middle of the Harbringer spawns and my friend at the border because he was more squichy. So he was not this fare away but got nothing)


For me this is the biggest issue PoE has and should be prio number one to be fixed. (separate loot would be nice and would solve some of the issues)

At least this should be fixed to PoE 2. This is the absolute minimum what is expect from PoE 2.


Good comment. I remember this bothered me too back in the days.

Just checking back on these boards now and then for updates and what has been changed or not. Multiplayer needed all these improvements when i played i also hope it will get them in poe 2 but i was hoping a little sooner :)

Regarding loot scaling badly with players joining i think it's because monster health does not scale 100% with each joining player so in that sense it becomes more logical that loot is only increased somewhat. Correct me if i am totally wrong here as i quit the game a long time ago. I might remember wrong or things in that formula changed.
Last edited by kompaniet#2874 on Mar 27, 2021, 7:31:41 AM
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kompaniet wrote:

Regarding loot scaling badly with players joining i think it's because monster health does not scale 100% with each joining player so in that sense it becomes more logical that loot is only increased somewhat. Correct me if i am totally wrong here as i quit the game a long time ago. I might remember wrong or things in that formula changed.


sadly nothing changed
There is also this. Not seeing what is happening.

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kompaniet wrote:
There is also this. Not seeing what is happening.



Your are right especially for melee chars. But this is an issue for an other threat.
Last edited by Xorion137#5117 on Mar 27, 2021, 8:44:46 AM
not only Loot system is GARBAGE

loot system
boss fights
crazy amount spells effects like disco
"i forged game looks like around dark ages " but game looks like year 3050
where aliens spaces factors crazy effects on going
itemization crazy MUCH SUX whole
like 3 stats
int str dex
and HP MANA that is it game depends on this 4 stats LOL

and no diversity on builds there always 1-3 builds can end game rest of sh"t

i can keep explain more but my english awfull and there many thinks have to say
Where multi player shines is play like the pros

For example you can take a budget aurabot and a budget BV or BFBB toon and wreck 100% delirious maps first week and make 2 mirrors a day between you guys since force multiplier is 600-800% without the screen clutter...
https://www.youtube.com/watch?v=IAbQrbkmhAc

You can watch emperian too if he's allowed to play again. Nothing competes with a strong group. Last thing they need is buff.


Whole game was nerfed to the ground this patch tho - so it's not just groups feeling the pain - solo is too.

Git R Dun!
Last edited by Aim_Deep#3474 on May 30, 2021, 8:07:26 AM

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