[3.14] Mjolner Inquisitor done right by Rico

What are the recommended helmet enchants for this build?

Righteous Fire grants 30% increased Spell Damage

or

Ball Lightning fires an additional Projectile

or

40% increased Ball Lightning Damage

or

15% increased Cyclone Attack Speed

I was looking at these but maybe there is something better?

Also are their any glove enchants that would be good?
Last edited by kfsp2130 on Apr 21, 2021, 2:36:34 AM
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kfsp2130 wrote:
What are the recommended helmet enchants for this build?

Righteous Fire grants 30% increased Spell Damage

or

Ball Lightning fires an additional Projectile

or

40% increased Ball Lightning Damage

or

15% increased Cyclone Attack Speed

I was looking at these but maybe there is something better?

Also are their any glove enchants that would be good?


Imo BL fires additional projectile.
Latest guides:
3.11 Loki's Rainbownuke:
https://www.pathofexile.com/forum/view-thread/2904155
3.7 CI CoC Discharge: https://www.pathofexile.com/forum/view-thread/2605608
3.7 Juggernaut life Mjolner: https://www.pathofexile.com/forum/view-thread/1846362
I'm not sure if the extra projectile works that well. I also did a quick search and found for example someone stating (question was which enchant was better):

Ball Damage = single target dps
Extra ball = more clear/aoe (extra balls through sources like helm enchant or dying sun do not shotgun meaning they don't affect single target dps)

So I think the key word is that the extra ball does not shotgun on bosses so it would only be useful on trash which we probably don't need with Arc.

I also remember a similar discussion when playing BL miner a couple of leagues ago.
You don’t stop playing because you grow old, you grow old because you stop playing.
"
JohnnyV76 wrote:
I'm not sure if the extra projectile works that well. I also did a quick search and found for example someone stating (question was which enchant was better):

Ball Damage = single target dps
Extra ball = more clear/aoe (extra balls through sources like helm enchant or dying sun do not shotgun meaning they don't affect single target dps)

So I think the key word is that the extra ball does not shotgun on bosses so it would only be useful on trash which we probably don't need with Arc.

I also remember a similar discussion when playing BL miner a couple of leagues ago.


Ahh fair point. If that so than it depends what someone needs more: single target aka 40% increased BL DMG or more clear speed aka additional BL.

How is build going JohnnyV76, JKurs? I mean without Shavs and not as Low Life, without all the auras?
Latest guides:
3.11 Loki's Rainbownuke:
https://www.pathofexile.com/forum/view-thread/2904155
3.7 CI CoC Discharge: https://www.pathofexile.com/forum/view-thread/2605608
3.7 Juggernaut life Mjolner: https://www.pathofexile.com/forum/view-thread/1846362
Last edited by RicoKGB on Apr 21, 2021, 4:04:37 AM
Is "Righteous Fire grants 30% increased Spell Damage" good since it affects both BL and Arc?
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kfsp2130 wrote:
Is "Righteous Fire grants 30% increased Spell Damage" good since it affects both BL and Arc?


It is also good. Basically BL is 2/3 of this build's single target DPS. So either 40% increased BL dmg or 30% increased RF are good. That is assuming you're using RF permanently.
Latest guides:
3.11 Loki's Rainbownuke:
https://www.pathofexile.com/forum/view-thread/2904155
3.7 CI CoC Discharge: https://www.pathofexile.com/forum/view-thread/2605608
3.7 Juggernaut life Mjolner: https://www.pathofexile.com/forum/view-thread/1846362
Last edited by RicoKGB on Apr 21, 2021, 5:01:19 AM
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RicoKGB wrote:

How is build going JohnnyV76, JKurs? I mean without Shavs and not as Low Life, without all the auras?


I have a 6L corrupted rare with the right links for BL and wielding Mjolner.
It's fun to play but really need upgrades. It will come, just need some currency and have 0 exalt drops at lvl84. Still need final lab for Inevitable Judgement but I failed this morning at 2% health on final Izaro FML... took a melee slam and got angry haha. That adcendancy will boost DPS a lot I think.

I am not using wrath yet. I tried switching over but then couldn't run some other aura's / heralds. Clear is pretty good with Herald of Ice and Lightning + discipline, vitality and precision.

It's a matter of persisting... doing white maps now while progressing in the atlas. Hoping for a valuable drop to buy some upgrade(s).
You don’t stop playing because you grow old, you grow old because you stop playing.
Is Controlled destruction the best at the Arc setup ?
Last edited by Nozek on Apr 21, 2021, 9:28:47 AM
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RicoKGB wrote:

How is build going JohnnyV76, JKurs? I mean without Shavs and not as Low Life, without all the auras?


It's going okay, a bit of deaths here and there, but i think its normal at the current stage of gear im at. I mostly cruise through all the tiers up to t12 maps, and then it starts to get a bit risky.

I have a corrupted 6L as well with the right colors. I also have a shavs with the right colors, been trying to link it for a while. I have a few ex on me, but any item i get for the build right now is kinda moot as I still need at least 3-4 more pieces of the build to even consider going LL. Still need a presence, prism guardian, enlighten 3 or 4. which are all 2ex+ this league. I am getting there, but this build is NOT cheap. the belt is also quite expensive right now too... another 2ex. Not a big deal, ill get it eventually, or ill get bored of the league... lol

The conquerors are pretty easy even with crud gear havnt attempted sirius yet either lol.
Jkurs on twitch, come and join the action . :)
"
Nozek wrote:
Is Controlled destruction the best at the Arc setup ?


If u have full gear, capped crit (Bottled Faith included) you may consider Inc Crit Dmg, but otherwise yeah.
Latest guides:
3.11 Loki's Rainbownuke:
https://www.pathofexile.com/forum/view-thread/2904155
3.7 CI CoC Discharge: https://www.pathofexile.com/forum/view-thread/2605608
3.7 Juggernaut life Mjolner: https://www.pathofexile.com/forum/view-thread/1846362

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