Maven Fight is the peak of bad design.
My point still stands. The mechanic is common enough that you should be going into these types of fights looking to figure out which things are going to create the ground degens so you can stack them. On top of that, the fight is even forgiving as the ground degens are cleared between the first few phases. They can only really screw in the final third part of the fight, between the second nucleus-trash summon and before the rotating laser memory game comes out. If you are really having a hard time discerning the ground degen balls from the rotating volatile balls, then I'm not sure what to say.
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I cannot believe that non-inflammatory posts are removed for little reason and somehow the post that demands the person who designed the boss fight to be "fired with no severance" - there sure are some double standards on this forum.
OP is right about the Memory Game being an unfun mechanic, but that's something 90% of people seem to agree about. It certainly doesn't justify the toxic nature of the OP. The rest of the fight isn't even so difficult if you learn the mechanics. I failed 2 Mavens while practicing with a build that isn't good for the type of encounter, but that's how you learn. The opposite of knowledge is not illiteracy, but the illusion of knowledge.
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" You not being able to handle a boss and whining on the forum is not demonstrable incompetence on the part of the designers. Any challenging boss they design is going to draw complaints from people who can’t handle it. Last edited by Will_GGG#0000 on Mar 4, 2021, 3:10:41 PM
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" To be fair, before Maven and Sirus, Uber Elder was the ultimate final boss. You had plenty of time to learn how to fight the tag team by fighting Shaper and Elder on their own. This gave you time to learn both of their moves before having to fight both at once. I expect a lot of reasons why people hate Sirus is the same reason they hate Maven: You don't get any prior "training" with them beforehand, the game just throws you at them and expects you to lose 10%-60%+ exp figuring it out. It completely goes against what they have done in the past for ultimate bosses. Imagine if Maven occasionally used attacks on you while witnessing a boss fight, attacks she uses during her actual battle. Imagine if she used the memory puzzle during witness fights that punished you lightly in preparation for the instant kill that happens in her own arena. PoE players: Our game has a wide diversity of builds. Also PoE players: The [league mechanic] doesn't need to be nerfed, you just need to play a [current meta] build! And the winds will cry / and many men will die / and all the waves will bow down / to the Loreley Last edited by Pizzarugi#6258 on Mar 4, 2021, 3:53:17 PM
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I don’t think shaper and elder’s individual fights prepare you meaningfully for the Uber Elder fight. Yes they’re using the same moves but you really have to step things up a notch to handle that fight.
It took me multiple attempts to become somewhat competent with: Atziri Shaper Uber Elder Sirus Maven The only endgame map boss in PoE I didn’t need multiple attempts to reach competence against was regular elder, and that fight is simpler than the guardians you have to beat to unlock it. |
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Practice makes perfect. You aint supposed to beat these end game bosses blind or without great gear (unless summoner but thats another thread lul). Took me three seasons to beat uber atziri when she first came out and felt good. shaper and elder were easier but uber elder wasnt.. Took two.. Aul took a lvl 98 toon. Sirus borked many tries even watching videos. Have not even seen maven (just hit 94) but I don't expect to beat her first time or even this season. its supposed to be an accomplishment doing them, not easy like a participation trophy.
Git R Dun! Last edited by Aim_Deep#3474 on Mar 5, 2021, 12:23:02 AM
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Saw videos about the Maven fight for all the mechanics and went:
"nope, not doing this, way to much mechanics and almost unavoidable one-shots" So decided to sell the Maven Orbs and made 4ex out of them so far That currency went to upgrading my build which provides more joy in playing |
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With a little bit step back (haven't played for couple weeks), the only Maven ability that is kinda weird and counterintuitive is the memory game explosion spreading from the middle that explodes even if you are successful.
I get it is to counter obvious strat - you run around in the middle and complete the game eventually. It serves as a blocade for those who are stupid to fail at the game (me) and those who do not have enough dmg to skip last phase memory games (lots of those who complain). A lot of mechanics put into the game as new haven't changed since Atziri. You just get different color. different delay before it kills you, the need to navigate on the ground between shit is still there and basically the main "mechanic". There's not much they could add as really clever and innovative. Elder is still most fun, it has a bit of lore in the fight, but nowadays you outdps any kind of strategy that was meant to be used :D I represent only myself, my own thought and believes. I am individual, not a representative of the community.
I am not speaking on behalf of someone else and I don't get offended by things that have nothing to do with me. 3.13 was the golden age. |
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As an SSF player, Maven is by far the worst gated boss they've implemented.
6 weeks into the league and I've farmed enough splinters for 3 Maven fights. In that time I have face Sirius about 30 times... and I play about 25 to 30 hours a week. Farming maps normally I can usually get 3 Sirus every 2 days. Playing in the same manner to get 1 Maven every two weeks is shocking. How on earth anyone is supposed to gain any practice at the mechanics of the fight when we get 1 attempt a fortnight I have no idea. Last edited by jcottage#3581 on Mar 6, 2021, 5:59:26 AM
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" You have to do uncharted realms invitations if you want to run her more often. Shaper and elder guardians are the easiest way. If you do regular mapping invitations only you have to do 80-100 maps and a different tile set each map because each 10 map invitation drops 1-2 splinters. With uncharted realms invitations you run 4 maps and get 4-5 splinters. They’re a lot more efficient. Shaper and elder guardians in particular you should have large stocks of with that kind of play time. Last edited by DichotomousThree#0868 on Mar 6, 2021, 11:06:42 AM
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