Bramble Valley is overtuned

Overtuned probably isn't even the right word, like something seems actually broken with that fight. I'm running red maps, juicing them a little, trying to stay sort of careful because of the xp loss and got to that map and there is just no way. I wasn't even running it with any super rippy modifiers. There is just no strategy for it. Died, no clue what did it, assumed it was just dumb luck and ran back in and.... died. If you walk in the door of an arena and die before you can even piano roll your potions and dash, I don't see what strategy you are supposed to use. Even with some of the lamer bosses, there is at least time to try to dash to the side and do something but whatever is in there, it just insta-freezes me and places and 1-shots me. I get that the game is getting tuned towards the meta but that is just a poorly designed fight for a regular map. Did anyone play-test it first?
Last bumped on Jun 7, 2021, 6:30:42 PM
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Is that the Harvest themed boss?
Need more brains, exile?
Yes, it's the harvest themed boss.

All the new maps have overtuned bosses. Another proof: Steelmage one-shotted by Cold River bosses (the Solaris/Lunaris themed one) very early in the league.
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MasterTBC wrote:
Is that the Harvest themed boss?


I am not too sure what it is because I got about 2 seconds to look at it. Some kind of spiny doggish thing? They cast some sort of root and then just insta-kill me. It's the standard boss for that map. I ripped, ran back in and as soon as I went in the door, it's root and kill, no time to do anything, after losing 3/4 of my xp bar I just quit with a few portals left. It was pointless.
Yeah I did once, looked at the ritual by the boss room...and said f that, got the completion and bonus, I'm out of here and not doing this map ever again.
+1
+1
+1

I entered the fight and i had no idea what was happening especially with Maven in the picture. I still have no idea what's happening other than if you see poison spikes, RIP unless you're CI. I also know that movement skills literally get disabled or something, b/c when I tried to use it, nothing happened.

I don't mind reduced movement speed, but at least let us use our movement skill b/c if you can't, then there's literally no point in broadcasting that you're going to get hit, since you immediately die.
Disable movement skill, big slow and obscene damage are too much together, make the thing do two of the three, not all three. This boss is so overtuned, especially compared to other map bosses. This T14 boss is legit harder than Sirus
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DeLJaDe wrote:
Disable movement skill, big slow and obscene damage are too much together, make the thing do two of the three, not all three. This boss is so overtuned, especially compared to other map bosses. This T14 boss is legit harder than Sirus


I finally caved and fought Sirus, with full disclosure that I removed all watchstones because I hate him and just wanted to get him out of the way. Anyhow.... So far, yes, that boss is legit way harder than Sirus, but speaking as someone with no intent of running A8 Sirus. Def harder than A6 too, who I fought and never beat last league. At least I was able to repeatedly get into the arena and run a ways before dying with Sirus.

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