Divine Ire ignite with new ring
Hello.
I would like to ask If Divine Ire Ignite builds - with stormfire, will work with this new ring: Blackflame +11% to Fire Damage over Time Multiplier 50% reduced Ignite Duration on Enemies 10% chance to Ignite Enemies Ignited by you take Chaos Damage instead of Fire Damage from Ignite Withered does not expire on Enemies Ignited by you +25% to Fire and Chaos Resistances So My lightning damage is igniting enemies because of stormfire and Elemental Equilibrium from tree. I can also use Eye of the Malice for more dmg. But the question is: if my Divine Ire ignites as chaos damage, because of blackflame, how can i scale monster - Chaos RES so they take more dmg ???? Last bumped on Jan 15, 2021, 3:13:15 AM
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You can't really scale negative chaos res. Occultist has some, and some few notables have a bit.
Imo the main use for Blackflame is that it allows you to skip EE for withered (which is the big damage scaler on chaos damage). 60% increased chaos damage taken is a big deal. I don't see Divine Ire using Blackflame, because that skill is so synergetic with EE. Armageddon's Brand for example hits regulary with fire damage and thus can't use EE (and thus loves Blackflame). Aaaand ofc you'll want to have Despair instead of Flammability/Elemental Weakness. Let tomorrow be about solutions. Today is about vengeance. - John Oliver Had a Chaos-DoT-Caster-guide for any class, then 2021 patches happened^^ https://www.pathofexile.com/forum/view-thread/2485596 Last edited by Lightelder#6734 on Jan 13, 2021, 6:19:33 AM
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Thanks !
Last edited by Mystonam#4359 on Jan 13, 2021, 6:57:54 AM
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" someone on YT says that Elementalist with reworken Ascendancies dont need stormfire anymore. Is it true ? Last edited by Mystonam#4359 on Jan 13, 2021, 6:58:55 AM
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" Hmm... Basically: Yes. Actually: Kind of yes. "Shaper of Flames: Your Hits always Ignite, all Damage with Hits can Ignite, 25% more Damage with Ignites you inflict with Hits for which the highest Damage Type is Fire." This Ascendancy node in itself makes all damage ignite. Since you don't want to pass up on 25% more damage, you'll want to do most of your damage with fire though. So you'll essentially need 50% of X damage converted to fire, with X being your primary damage. Or less than 50% if you scale fire damage enough to compensate. Cold to fire support does this for cold skills for example. I am no conversion expert but lightning to fire seems to be harder (Avator of Fire alone would half your DPS). Or you still got Stormfire and use other Ascendancies or other awesome Elementalist Ascendancies (Shaper of Storms for awesome increased damage taken, Heart of Destruction + Mastermind of Discord + Bastion of Elements, because all of those are awesome). Damage remains high imo. Let tomorrow be about solutions. Today is about vengeance.
- John Oliver Had a Chaos-DoT-Caster-guide for any class, then 2021 patches happened^^ https://www.pathofexile.com/forum/view-thread/2485596 |
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so one thing that comes to my mind is call of bratherhood and cold to fire. but its only around 50% is it enough ?
Or 2 calls that would solve the problem i guess ? Or 1 call and 1 Hrimmsorrow ? Either Hrimmburn and 1 Call is quite interesting option ? Last edited by Mystonam#4359 on Jan 13, 2021, 7:32:52 AM
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Wow, I did a lot of calculations, wrote it all out and then realised that I don't know how to do conversion-damage-calculation. Tl;Dr: If you scale Fire Damage (not only burning damage etc.) and avoid increased/added Lightning Damage, you will just be fine on only Call of The Brotherhood + Cold to Fire. If you use Combustion Support, Added Fire Damage Support or Immolate Support, you should be even more fine. To be sure, check your damage in PoB.
Let tomorrow be about solutions. Today is about vengeance. - John Oliver Had a Chaos-DoT-Caster-guide for any class, then 2021 patches happened^^ https://www.pathofexile.com/forum/view-thread/2485596 Last edited by Lightelder#6734 on Jan 13, 2021, 11:27:22 AM
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My question would be: Why would you do that? :)
If you are going Elementalist and all dmg sources can ignite (pretty much like Hexblast, same concept), then you should get the most dmg out of it by going archmage. Scale your mana pool and mana cost for more flat lightning dmg as well as a solid defense if you go MoM. Items like Atziris Foible and Cloak of Defiance will help achieving this and ofc you want flat mana rolls on every gearpiece. Then add Arcane Cloak for even more flat lightning dmg as well as another solid defensive layer by providing a dmg buffer and might as well link Arcane Surge for castspeed and mana regen - the spell dmg wont do much other than scaling the initial hit but not the ignite dmg. Arcane Capacitor on the skilltree is a solid addition for 60% inc Arcane Surge effect whenever Arcane Cloak triggers. To achieve this, use Arcane Cloak on your move key so it will be triggered automatically when you walk around as soon as the cooldown allows it. Since this is an instant spell it wont slow you down. Since archmage does increase manacost quite a bit Sigil of Power can come in handy as another defensive layer and more flat ligthing dmg too. It doesnt need any links, inc AoE can provide nice QoL. At this point you might want to consider EE and EO to buff the elemental dmg dealt as well as reducing the enemies fire res significantly. Ofc adding Flammability will not only help reducing the fire res even further but also add some chance to ignite if needed. EE and EO can reliably be triggered by Stormbrand linked to inc crit as well as Hextouch and Flammability, so this one Brand takes care of 3 buffs/debuffs in one go. I played Hexblast ignite in the Mayhem event quite successfully this way. A 5l Cloak of Defiance was enough to carry me through red maps comfortably and Im pretty sure a 6l setup would have dealt with content beyond T16 nicely - never made it that far in Mayhem so I cant tell for sure. The only downside with this is the wording of the Shaper of Flames Ascendancy, because you need to deal more fire dmg on hit than any other dmg source to get the 25% MORE ignite dmg going and thats a huge buff. That said: As long as you are utilizing Divine Ire for your ignites, its not going to happen anyways. |
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Orbal so is it worth to make build with Blackflame ?
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I dont think so.
The issue is that its way way harder to reduce the enemies chaos res. You are restricted to occultists void beacon and and despair curse. Thats about 50% reduced chaos combined and I cant think of another method to reduce it even further. If you go for the elemental route instead, you can also utilize "exposure", which doesnt exist as chaos version or EE for a 50% reduction and ofc a curse as well. The total amount of reduced res is much higher - but mobs and especially bosses do have a higher ele res than chaos res. Still, its not even close and if you dont want to go Occ its even worse. In the end, I wouldnt sacrifice a ring slot for an item thats causing me headache and less dmg. |
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