3.12.3c Patch Notes (restartless)

3.12.3c Patch Notes:

Heist Improvements

  • Blueprint Heist Targets which are Item Rewards now generate 1 to 3 item levels higher than the area level.
  • Fixed a bug where some Heist monsters could use their skills through closed Heist doors.
  • Fixed a bug preventing Tibbs and Niles from opening locked Heist Chests when you used the League Interface hotkey.
  • Fixed a bug where the "Reveal Entire Wing" button in the Blueprint Reveal UI didn't give the right amount of progress towards the "Reveal Rooms" step of the "Complete Heist Encounters IV" challenge.
  • Fixed an issue that prevented the "Defeat The Twins Conditionally" challenge from being completed.
  • Fixed an issue where you were unable to open a Unique Quest Contract if you had obtained it while already in The Rogue Harbour unless you left the area and returned.
  • Fixed a bug where the "+X to Brute Force Level" modifier displayed "+X to Perception Level".

General Improvements

  • Fixed a bug introduced in 3.12.3 which prevented some players from opening Conqueror's Citadel maps.
  • Fixed a bug with some skills where holding down a hotkey to use a skill while you had insufficient mana to use that skill would only default attack once, rather than continuing to default attack until you had enough mana to use that skill.
  • Fixed a bug where Life Flask and Mana Flask Charges gained by hitting an enemy cursed with Sniper's Mark were not correctly limited to one charge every 0.5 seconds.
  • Fixed a bug where Wither supported by Spell Totem didn't follow its target if that target moved from its initial location.
  • Fixed a bug where a smoke cloud's appearance would flash yellow momentarily.

Crash Fixes

  • Fixed an instance crash that could occur after you left an area.
  • Fixed an instance crash that could occur when fighting a Metamorph.
  • Fixed an instance crash that could occur when using Mercenary's Lot unique gloves.
  • Fixed a "Texture index out-of-bounds" client crash.

As this patch has been deployed restartlessly on the servers you will need to restart your client to receive the client fixes. For those requiring the Conqueror's Citadel fix to take effect (and on while this patch was deployed) you'll have to create a new Hideout through Helena, or let your Hideout instance timeout.
Last bumped on Oct 13, 2020, 8:37:07 AM
m :)
Please fix dash, it is so broken right now.
Fixed a bug where Wither supported by Spell Totem didn't follow its target if that target moved from its initial location.

Nice, excited to get usable experimented base types !


See all my reddit posts (even the shadowbanned ones)

Last edited by Jentry on Oct 8, 2020, 5:58:09 PM
decoy totem when?
Any info about Admiral/Unbreakable challenges being bugged? Cant complete them if you kill them before they cast it once. And please dont fix it by changing the wording to "and have used it at least once"... Punishing people that have good build is a very poor design decision.
yay, low mana attack builds can work again.

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