Third PSU to blow up while playing PoE over the last 7 yrs... Coincidence or not?
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There's always a chance of faulty house wiring causing a short which either trips the over-current protection or even fries the PSU. Someone would need to open up the units themselves to see which side failed, AC or DC, because that would tell which side was most likely faulty. You know, to point to the correct direction.
What comes to software being able to draw too much current and cause a failure; that is controlled by motherboard BIOS for your processor and VBIOS + GPU drivers for your graphics card. They decide how much power to feed to the components under what load, no external software can just randomly go and pump those up to dangerous levels. Yes, bugs have existed in some early adopter models which have caused issues, but that has predominantly been beta driver issues. I mean, miracles happen, but I'm really tipping towards wiring or utterly out-dated drivers purely because there is no mechanism for random software to cause a GPU to draw too much power out of the blue. Is there a chance you could loan a line-interactive UPS and see if it trips during full load? It'd quite easily show which side is not behaving correctly. |
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" Well I forgot in my other reply to you. :) Feel free to e-mail techsupport@grindinggear.com regarding this and the damage cursed to your 3 PSU's by the PoE client. " But this is the mission statement from GGG management. Every 3 months and new temperary league will be released. It's been like that for several years now. However noone is forcing you to use ANY of GGG's services or software. Cya and GL. Last edited by HanSoloDK#4843 on Sep 30, 2020, 2:23:00 PM
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" You say that the games can't destroy the PSU but point out hardware being physically destroyed by something completely beyond a user's control. You essentially describe how a coding issue caused hardware to fail. Poe is far from the cleanest code. Every league start is followed by a LARGE number of fixes. Even right now I'm unable to get in the game because I keep getting a bad hash on one file but the pack checker fix doesn't fix it like it normally would and I'm having to wait for server side to get addressed. It's not like I can just replace the problem file, it's buried in a single 27gig archive. Patching repeats with the same error and instead of reaching the usual 100% the archive continues to download before repeating the error. Point being, it's not like this is launch day, this is over a week in and they've already patched several times. Going back to your original reference of cards getting fried - the hardware was doing extra work and generating unnecessary heat because of a coding/programming issue. None of my other 3d accelerated games generate quite as much heat. But you're also not wrong to point out (in context) that damage isn't always physically visible. Most gamers aren't going to go as far as check leads on their boards, I know I wouldn't. So it's definitely possible that there is hidden damage contributing to the final result. However, I wouldn't be at all surprised to find PoE as the common factor - remember they're pushing out 3 month leagues that require multiple patches before the first month ends, and that's essentially thrown on top of previous code that needed multiple patches that didn't entirely address the flaws of its predecessor. But again - I would agree it's wise to focus on other aspects like wiring (of the house). Depending on area they could be more prone to surges in the alternating current. I always keep some kind of surge protection in between my primary computer and power (ac). That said, I would not rule out PoE by any means just because its a game (read software). Of all the accelerated games I've played over the years, none of the others have made me regularly fear frying my graphics card, and that's without overclocking anything. Yep, totally over league play.
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" There is a difference between frying a GPU because game fails to implement proper vysnc, and blowing up a power supply by...playing a game. For the hell of it let's pretend that a game can cause damage to a PSU (which it cannot full stop) every PSU has a wattage limitation, and every rail on a PSU also has a power draw limit, the only software that can affect the power draw limit (e/g +12v rail for GPUs) is an overclocking software or hardware OC mod for voltage locked GPUs. The only thing in either way that can cause a game to damage a power supply would be an overclock profile within whatever OC software a user might be running, and even then, in most cases once power limit is reached and you blow past it, you will get BSOD and that's all. So again - i could not care less if you blew up one or ten PSUs playing a game, the game is a symptom, not the cause, because as far as software goes, there are only two that can INdirectly affect your PSU - any/all overclocking software(s) and BIOS settings. No rest for the wicked.
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You really should check your pc.
Maybe its old power supply, or some shortcut, loose cables? Broken shortcut on front panel - usb/sound jack ? PSU is to make current stable in and out of your pc and it should prevent your pc from taking to much power on even if he asks for it. And dont forget every PSU have a Battery that need to be unload/charged and be change over a year of usage. Other thing is that PSU needs to have REAL POWER 10%-20% more then your Power Supply. IF you have 600Watss PC and 550Wats PSU it can go kaboom. (In my country most of them have only 300Wats -the one that most people can afford) And dont foget that Power Supply degrade over a time too. Last edited by Dawbra#5008 on Sep 30, 2020, 4:40:06 PM
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I'm not saying that the game specifically was the root cause but that while improbable it's not entirely impossible that a game could contribute to factors that could lead to a catastrophic failure.
For example, let's say there's some flaw in the motherboard bios, like an integer or decimal place that's incorrect and it caused the bios controlled fans to abruptly shut off only when a certain threshold was reached. Most of the time said threshold would never be possible to additional safeguards, etc. But under the right load it could be triggered, albeit very circumstancial. I know that's all hypothetical but essentially I'm saying it's not entirely unreasonable to think that PoE specifically could place additional strain on hardware that most titles would not. You wouldn't expect the same hardware "strain" from say a game like Knights of the old Republic with its more dated and more simplistic polygons/graphics whatever. Like I said previously, no other game has made me fear for my video card like PoE. In the OP's case it could be a contributing factor in the sense that nothing else he/she does puts the same load on his/her system. Maybe OP lives in a hotter climate or maybe the room the machine is in gets poor ventilation. To this day I still can't forget the experience of walking into this one small server room (more like a big closet really) and being shocked that even with military funding it was like a sauna instead of the usual temperature-controlled environment you'd expect when surrounded by rack servers. Don't get me wrong, from a general standpoint it doesn't make sense that a game alone would somehow manage to draw more power from a psu than naturally possible. But it is possible that running specific software under certain conditions can lead to hardware failure. In this case, I would hypothesize that extended poe sessions meant the hardware was exposed to higher temps for longer and leading to a shorter lifespan, maybe causing a fan to fail and maybe a cap eventually (and suddenly) melting down from the additional heat. Yep, totally over league play.
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And just to cite an example - here's a user that posted in another thread noting significant temperature change specifically within PoE by user Dawnbra.
Harbour - High CPU Temps Normally playing game i have 63C when mapping When i go to Harbour i get 71C even if i just stand there and are only the same people. Temperature gets off after i go back to hideout or go to heist mission. Same increased seeing in towns but not that big way and its funny as Harbour looks smaller then town. It was all fine before and i dont do any changes to my pc, the drivers are the same as in Harvest. Options Default, render DX10 CPU Ryzen 2600 stock clocks GPU RX 590 Sapphire 55C-60C max when playing. Ram 3600 16GB (2x8) but on DX it never goes above 10gb usage. Edit I dont think is MTX related i have 68-71C even with few people without Mtx right now only on harbour. 63C on heist start max 65C when doing Heist lvl 70 Yep, totally over league play.
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Just my example on PoE performance and temperature
I have played a lot of games over the years, from wow days to diablo to Apex legends to division 1&2 and many others, but PoE is the "hottest" game my computer has ever experienced. I live in California, and my room gets so heat up while playing PoE that I am sweating. I realized my graphics card heats up so fast, my tempered glass door is so hot where my graphic fan is. Asus Rog GTX-1080 Ti is not enough to run this game at all low settings without drawing so much power, I think there is a serious engine problem within the game. |
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That's why I wouldn't be so quick to dismiss PoE factoring in. Bethesda games are buggy as hell but their last two engines never made me fear for the hardware. I didn't make it a week in delirium before pulling off one of the sides of my tower.
I probably should be glad the pack checker hasn't been able to fix my failed hash. Yep, totally over league play.
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" While I fully agree with you on things like a bit flipping due to a BIOS bug in rare cases, that's still is going to happen with any other game or load. It's a hardware failure or manufacturer failure, not the game's fault. Can PoE be enough load to tip over to the malfunction? Of course, but so would other tasks like: rendering a video with GPU acceleration, streaming something like the newest COD, trying to push Tomb Raider to 4K 144FPS. If software requests a GPU to draw a frame and GPU then blows up because it has a faulty driver, it's not the game's fault, is it? I'm still going to go with faulty house wiring or as an added bonus a $2 extension cord. |
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