I THINK I CAN TALK FOR EVERYONE, BIGGER INVENTORY

we have to much thing to take that the inventory seems so little


what about a cuadruple stash inventory, duplicate the size of it?¿
Last bumped on Sep 25, 2020, 6:24:49 AM
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Your thoughts are wrong, you don't talk for everyone with that.

I like the confined inventory and don't want a bigger one. I always find it weird if the inventory is very large and a character can carry infinite amounts of stuff. I already find it kind of unrealistic that you can carry 6 body armours at a time in your inventory.

So bigger inventory: Please no.

That is, if you are talking about character inventory. Stash space you can buy (it is a bit pay2win, I personally think everyone should get at one quad tab for free).
Remove Horticrafting station storage limit.
Last edited by Char1983#2680 on Sep 22, 2020, 5:53:02 AM
Just a transfer to stash button like in Grim Dawn would greatly improve the situation, we constantly have new things to pick up and the inventory is pretty much all the time bloated, inventory management/micromanagement in this game is really becoming an issue imo.
📜My hideout thread : https://www.pathofexile.com/forum/view-thread/2542497
Last edited by Synopsis#1060 on Sep 22, 2020, 6:02:47 AM
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Char1983 wrote:
Your thoughts are wrong, you don't talk for everyone with that.

I like the confined inventory and don't want a bigger one. I always find it weird if the inventory is very large and a character can carry infinite amounts of stuff. I already find it kind of unrealistic that you can carry 6 body armours at a time in your inventory.

So bigger inventory: Please no.

That is, if you are talking about character inventory. Stash space you can buy (it is a bit pay2win, I personally think everyone should get at one quad tab for free).


insert encumbrance base on strenght ? lmao
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Char1983 wrote:
Your thoughts are wrong, you don't talk for everyone with that.

I like the confined inventory and don't want a bigger one. I always find it weird if the inventory is very large and a character can carry infinite amounts of stuff. I already find it kind of unrealistic that you can carry 6 body armours at a time in your inventory.

So bigger inventory: Please no.

That is, if you are talking about character inventory. Stash space you can buy (it is a bit pay2win, I personally think everyone should get at one quad tab for free).


Lol so only inventory size is unrealistic for u in PoE? Haha really?

Everything else is just like in real life lol
If I dont reply to you - I dont give a flying duck about your opinion

If you dont reply to me - I dont care either because I dont come back to see who replied to me
No, but I still don't like very large inventories. I think the current one is a pretty good compromise to be honest.
Remove Horticrafting station storage limit.
+1, I agree 100%. I think a lot of people here are not realizing that the inventory size has stayed the same size as it was from the beginning of the game, whereas the amount of items in the game has increased exponentially. So you must at least account for this item increase SLIGHTLY to accommodate the current inventory size. Also, is this really about making better decisions? Because a truly frugal player will not just leave a map with only 1 full inventory stash, players might store/vendor/trade etc. their items from 1 inventory stash and then go back into the map for the remaining items. This becomes quite annoying after some time just having to go back and forth between portals to pick up some extra items.

Sure you can argue it all comes down to opportunity costs making your decisions more meaningful, but at the same time, people are not accounting for the fact that this game's inventory space has stayed the same since the game came out, whereas the amount of items in the game has grown exponentially, thus increasing the inventory size we have currently even slightly to meet the current amount of items in the game would be fine and something I and others would gladly pay more for. Also, them reducing the amount of items being dropped would only help this slightly since there will still be more important things to pick up than not in mosts cases and having slightly more inventory size would be a better solution to this overall.

I actually go into depth about why more inventory size is a good idea in this post I made about PoE's current outdated & unnecessarily inconvenient status of item sorting: https://www.pathofexile.com/forum/view-thread/2897288

Essentially, in the post I write that it would be a very nice QoL touch to increase our current inventory size so that we don't have to keep teleporting back and forth at least 1 or 2 times during a map just to vendor or store items because we are out of space in our inventory and can't pick up more items.

Again, increasing our current inventory size is a good idea obviously, but if it were to be done it would have to be purchasable from the store for more inventory space, which I'm fine with. The inventory space doesn't have to be too much bigger either, just slightly more inventory space to accomodate for the huge influx of items that we have now compared to the amount of items that were in the game when the game was created would be a good idea in my opinion.
🔷🔶🔰🌀✨Standard>Leagues✨🌀🔰🔶🔷
🔷🔶🔰🌀✨Make trade like the Grand Exchange from RuneScape✨🌀🔰🔶🔷

Let us zoom out more. Bring back 32:9, Heist Alt Quality Gems, Gear Enchanting, Prophecy, Metamorph & Crucible. Stop removing content from the game. Stop nerfing everything. Stop making the game slow
Last edited by Smoke#4823 on Sep 22, 2020, 7:52:04 PM
Inventory size is that way for a reason. Same reason as to why you only get 6 portals on a map.

I also used to think I needed to pick up everything and hoard it or sell it to a vendor. I still hoard shinny objects, but I certainly don't try and return to town with every rare i find for the vendor to laugh at me and my poor choice making.
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MLGonthorian wrote:
Also, is this really about making better decisions? Because a truly frugal player will not just leave a map with only 1 full inventory stash, players might store/vendor/trade etc. their items from 1 inventory stash and then go back into the map for the remaining items. This becomes quite annoying after some time just having to go back and forth between portals to pick up some extra items.


Then... don't? I typically can run between 2 and 4 maps until my inventory is full. It's been a while since I had to portal out and back in to clear my inventory. Maybe that would be different if I was either in SSF or if I was running those mirrored full delirium maps, but I am doing neither...
Remove Horticrafting station storage limit.
im good with inventory as is, like how much shit are you all picking up where you need bigger inv?

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