Reap what you sow. Sow dead simple repetitive gameplay and get players who can't handle gaming
" Very accurate. Just look at some names and see how many badges they have.. "Parade your victories, hide your defeats. Mortals are so insecure."
Once you break the cycle of fear no angels or demons can whisper you their sweet nothing words. poe0.2/10. Nuff said. |
![]() |
" ![]() " Dude, it's not 'publish or perish' academia. It's not competitive dog-showing. It's not the cut-throat world of mommy-blogging. It's a fucking game. You're missing the third, very legitimate option: adapt, perish, or play something else. 'I have adapted' when the situation is 100% voluntary is a nice way of saying 'I'll put up with this shit because I still enjoy what it comes with'. And that's perfectly fine. But please don't dress it up like some sort of evolutionary achievement. Leave that to the Zerg. If I like a game, it'll either be amazing later or awful forever. There's no in-between. I am Path of Exile's biggest whale. Period. Last edited by Foreverhappychan#4626 on Sep 6, 2020, 12:56:27 AM
|
![]() |
" Sure the concept was good, the implementation however not really. The moment that they create leagues where you have to be constantly checking a stupid spreadsheet or 3rd party websites to make the most of the league mechanic then it's bad, it's a design failure. It goes far beyond the "let them discover how to click stuff" d2 thing, it was years ago and they keep pushing it with leagues like that. edit: thread got sent to the OT section AKA F&S. Rip. "Parade your victories, hide your defeats. Mortals are so insecure." Once you break the cycle of fear no angels or demons can whisper you their sweet nothing words. poe0.2/10. Nuff said. Last edited by Xystre#4581 on Sep 6, 2020, 12:58:22 AM
|
![]() |
"Agreed 100% I recall the net system being somewhat annoying, but they could have incorporated this somehow into the game where players would feel the role playing aspect of hunting a beast, similar to other video games that offer this type of hunting activity. However, maybe I can see how being forced to use a net could become a tad too repetitive and tedious over time, so maybe having Einhar capture the beasts for you was the best solution in the end. Synthesis, on the other hand, I completely disagree with how the devs decided on as a compromise with how they handled adding it back into the game. Imagine, you spent Synthesis with an intricate tyle system that would allow you to set up your map based on the tyles, something fun and creative for once. Then because the simpletons cry AGAIN, the devs have to abide by their commands again and we have after a year of wait, the Synthesis content put into very low chance maps that you almost never get as a drop. They brought back Synthesis into an empty shell of what it once was, a hollow experience from its original self. Now, we get a hollow experience of it. A couple of unique maps that Zana can offer, that aren't explained to new players, that people farm in hopes of getting the flask. A handful of other unique items, most of which are worthless. I couldn't believe this when it was brought back in such a low effort, lackluster way honestly. I honestly expected more or for GGG to somehow add back Synthesis that we could play as side content similar to Delve or Incursion if it were not forced upon us. "I have noticed this as well. I really don't understand this community sometimes. It's like, when Atlas of Worlds used to be the only end game, the players complained on forums and Reddit that there was not enough side content and that they were bored. Now, there is more side content in the game and they are going to try to call having more things to do in the game "bloat". It's like you can't please these people no matter what you do. This never made sense to me, how can you be against having more things to do in the game. If the content is not forced, then you have more side activities to partake in the game. How can anyone sane be against having more choices in terms of side content you can engage in the game. "Agreed 200%. God forbid the devs add something other than just killing things in a different way all the time for every new league. It's like the devs are afraid to try anything new in fear of angering the people who just scream for the game to be some simplistic Diablo 2 clone all the time. And with Harvest, for example, I personally loved Harvest, not just for the crafting, but the gardening activity itself is what I enjoyed, along with gathering seeds, planting seeds, making your garden and having the feeling of looking forward to the future with your garden growing. Harvest made me realize how the leagues before Harvest were all kind of the same, where it just involves you killing things without putting in much of any thought into anything. Killing is fun in PoE, don't get me wrong, but it does get rather boring after a while. That is why I and others spend time decorating hideouts instead as a nice side activity to do, and then making of the garden and planting seeds as well as the flower mechanic with the seeds and the awesome t4 boss fights and Oshabi that you would look forward to or have the feeling of looking forward to the future when knowing you get to kill Oshabi and T4 bosses in the future once your seeds grow, finally felt like a breath of fresh air in PoE. I was understanding of the decision to not make Harvest go core because of the harm it would do to the game's economy and burnout with the changing of mods on armor and weapons, but I thought at the least GGG would see value in making the garden itself go core and keeping the nonharmful crafts like changing your gear's color, sockets, links, infused beachheads that came with upgradable harbinger uniques, infused labyrinths that came with fun new difficult and belt enchants, infused currency like infused engineers orbs, facetor len's (amazing for transferring exp from one gem to another), new bestiary lures that allowed you to specifically target certain beast, winged scarabs, etc. People might argue that the garden to them is something they don't like or don't want to do every league, but these were all complaints about previous league mechanics that people are not used to yet and then later once devs decided to get rid of them, people later on complained and it was brought back (bestiary for example, people at first said they did not like bestiary, but they brought it back, just without the nets, which was a good compromise at least). "This is the sad reality I am realizing as well. It's so bizarre honestly. However, I guess I understand where all of this stems from as players and people, in general, are more akin to being only comfortable with familiarity and complacency. I think people are just hesitant with change too much when it's something fun and creative that they are not used to. Then when it gets taken away, only then do people realize what they truly had. 🔷🔶🔰🌀✨Standard>Leagues✨🌀🔰🔶🔷 🔷🔶🔰🌀✨Make trade like the Grand Exchange from RuneScape✨🌀🔰🔶🔷 Let us zoom out more. Bring back 32:9, Heist Alt Quality Gems, Gear Enchanting, Prophecy, Metamorph & Crucible. Stop removing content from the game. Stop nerfing everything. Stop making the game slow Last edited by Smoke#4823 on Sep 6, 2020, 5:38:21 AM
|
![]() |
"You could tell they gave up on the league because they just needed to nerf decay and make Cortex a more common spawn. Synthesis going core would have fixed a lot of its issues without developers changing anything, because you would have spent less time managing it and it would be an occasional thing you did. |
![]() |
Alot of people here are mistaking tedious for complication.
Planting hundreds/thousands of t2+ seeds isn't complex, It's tedious |
![]() |
"That's a fair point I guess, but if that's tedious to you, no one is forcing you to engage with the mechanic and there are other ways to approach the game to get the same effect/outcome where you can farm up enough currency to just buy the item instead of crafting it from the league mechanic. People also claimed that the Ascendancy Labyrinth was tedious for getting enchants, ok, don't run the Labyrinth for enchants then, no one is forcing you to, when other players in the game enjoy this type of alternative content that allows them to farm enchants or a specific part of the game. It's just more side content for others to do if they choose. I don't see how anyone can actually be against something like this because it offers for more to do in the game for people. 🔷🔶🔰🌀✨Standard>Leagues✨🌀🔰🔶🔷 🔷🔶🔰🌀✨Make trade like the Grand Exchange from RuneScape✨🌀🔰🔶🔷 Let us zoom out more. Bring back 32:9, Heist Alt Quality Gems, Gear Enchanting, Prophecy, Metamorph & Crucible. Stop removing content from the game. Stop nerfing everything. Stop making the game slow Last edited by Smoke#4823 on Sep 6, 2020, 5:20:50 AM
|
![]() |
" God I hate this shit you are doing. "while you are right, you could play it this unintended way so you can get x! you have to adjust, its not the league, its always you, no one is forcing you but your own taste!" I dont see how anyone can actually be struggling comprehending why harvest was boring waste, because it was such a tedious sheetshow. just cut that crap, harvest synthesis and beastiary all together were raw eggs smashed into our faces and bigbrains like the op are seriously thinking they were disliked because "toO cOmPlICaTeD" |
![]() |
___
-Official Forum Dweller- -I started the hoho movement- -Exploit Early - Exploit Often- -Lost 10%? There goes my week- -Heist Enjoyer- Last edited by xPiranha#4678 on Sep 6, 2020, 1:16:35 PM
|
![]() |
"I know right, making sense around here angers you :/ "People like you are the reason we can't have good things in life and are limited down to only the boring, dull, same and repetitive content all the time that makes people go to other games instead out of boredom and repetitiveness that offer more than just this simplistic, mind-numbing killing all of the time that players like you demand from the devs that is fun for a while but gets repetitive over time. " Oh really? If that were actually the case then the devs would have never included back these systems or leagues, except the devs DID put back all of these systems in one way or another back into the game. Synthesis, Bestiary and Harvest, that you consider "complicated" were brought back into the game by the devs and Harvest said that will be brought back eventually. So you can spread your pessimistic negativity all you want, but telling the devs to just throw away more than half of the content that they make because it's not the same mind-numbing, rinse and repeat killing that has no thinking involved that you are only accustomed to, makes no sense and is the reason the game has become stale over time. The devs themselves know this and are taking steps in the right direction to make the game offer more than just this. If you can't see this yourself then you are being purposefully ignorant or can't accept a perfectly valid argument out of your own ego and can't bother seeing the good in leagues like this, which is really sad, but to each their own I guess. 🔷🔶🔰🌀✨Standard>Leagues✨🌀🔰🔶🔷 🔷🔶🔰🌀✨Make trade like the Grand Exchange from RuneScape✨🌀🔰🔶🔷 Let us zoom out more. Bring back 32:9, Heist Alt Quality Gems, Gear Enchanting, Prophecy, Metamorph & Crucible. Stop removing content from the game. Stop nerfing everything. Stop making the game slow Last edited by Smoke#4823 on Sep 6, 2020, 12:39:21 PM
|
![]() |