Actual crafting not being added to the game immediately. Massive dissapointment.

Lol he said just fossil craft. You mean gamble craft. Still end up with half useable stats without 1. Insane amounts of luck. 2 insane amounts of currency. Some of the poe community's top crafters dont even play league.(Demi) I've watched him roll hundreds and sometimes thousands of exalts trying to craft a single item. If that's what people think is a good system. Count me out. I have no desire to trade all league to craft 1 item.
Last edited by THS SiNFUL#8744 on Aug 23, 2020, 3:23:13 PM
I used to get downvoted into orbit when i said that the rng crafting in poe was garbage :D

I am not surprised that they are removing real crafting, the sales of their RMT err old investors must have taken a hit
Gives streamers & friends queue priority and leaves supporters who spent hundreds $ packs in the 100k queue.

GGG: Don't you guys follow streamers?
Last edited by ZaeN#4962 on Aug 23, 2020, 4:20:19 PM
"
SunL4D2 wrote:
https://www.pathofexile.com/forum/view-thread/2924277/page/1

Let's be real Harvest crafting is what actual crafting should be, not that awful RNG clown-fiesta we call "crafting system" now. It shouldn't even be called "Harvest crafting", it's just Crafting, actual crafting.


There are still plenty of hard to make "mirror-tier" (and that what "rich people gear" standard should be, not just usable Tailwind-Elusive boots with move speed and some life or something) items incredlby hard to make such as HoT staves or phys weapons.

"Crafting" next League gonna feel absolutely terrible, just like it always did for 99% of players. So many people finally get to enjoy "crafting" for once and GGG takes it away. Crafting was fun for once. :/

P.S. For people who are still confused about that aspect. If not 100% of it deterministic it doesn't mean that "Harvest crafting is RNG too." It's not.



it is far FAR FAR too strong in its current state
you cant even pretend to argue that
(سಥ益ಥ)س (سಥ益ಥ)س (سಥ益ಥ)س (سಥ益ಥ)س (سಥ益ಥ)س (سಥ益ಥ)س (سಥ益ಥ)س
I mean harvest crafting isn't actual crafting either it's just a slightly less RNG RNG clown fiesta.
"
RitualMurder wrote:
"
SunL4D2 wrote:
https://www.pathofexile.com/forum/view-thread/2924277/page/1

Let's be real Harvest crafting is what actual crafting should be, not that awful RNG clown-fiesta we call "crafting system" now. It shouldn't even be called "Harvest crafting", it's just Crafting, actual crafting.


There are still plenty of hard to make "mirror-tier" (and that what "rich people gear" standard should be, not just usable Tailwind-Elusive boots with move speed and some life or something) items incredlby hard to make such as HoT staves or phys weapons.

"Crafting" next League gonna feel absolutely terrible, just like it always did for 99% of players. So many people finally get to enjoy "crafting" for once and GGG takes it away. Crafting was fun for once. :/

P.S. For people who are still confused about that aspect. If not 100% of it deterministic it doesn't mean that "Harvest crafting is RNG too." It's not.



it is far FAR FAR too strong in its current state
you cant even pretend to argue that


too strong compared to what? compared to having to *remediate* 100ex to waste away in hopeless clicking?
Gives streamers & friends queue priority and leaves supporters who spent hundreds $ packs in the 100k queue.

GGG: Don't you guys follow streamers?
"
slaxxTB wrote:


bla blaaa bla, blabla blaaaabla blubb :) <-- this is what i read

kindly go and buy Factorio or any Famsimulator, but do not beg for this crappy content. Did you recognize how many players left early because of this shitty league-Crafting-crap?



There was a very vocal group that left early but I've rarely played a league where I couldn't join channel 820 because it was full this late in the league.

People who say harvest crafting should stay do not want the garden. The garden is a totally unnecessary burden no one really wants. What lots of people do want is a bit more deterministic crafting. It is in fact too deterministic for some specific items but it should definitely come back in a bit nerfed form without all the gardening crap.
"
Phrazz wrote:

Harvest killed neither. Harvest actually gave players more reasons to grind, and more reasons to seek knowledge. Was the potential of harvest crafted weapons too high? Arguably, but that's beside the (your) point.


This.

First season I really got into POE and had a blast. Forced me to learn so much about crafting and how to get things that were useful to my build. Not looking forward to a game of clicking to try to get something usable.

Sounds like we'll get some flavor of this in the future and that will be a welcome change for me. Having to blow up a build because a resist can't be changed is pushing the limits of good taste in my book.
I have that small feeling that harvestcraft will not feel near as much strong one/if it goes core and seeds start spawning at a 10% chance and cycles start ocurring one per 10 maps instead of every instance like now

Geez, i bet if harvest goes core as it is, nobody except streamers will ever harvest another t4 seed outside standard
"Crafting" next League OMEGALUL
Harvest crafting is way too powerful, Awakener's orb crafts are more than enough to obliterate the entire game, in no way do we need harvest crafting.

Glad they removed it, the game became way too easy with harvest crafting and everyone's running around with the same mirror tier gear, its just wrong, all other game became completely useless, thus the market suffering too. I am on Mathil's side on this one, remove it.
IGN: NetflixAndFuck

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