How RMT has destroyed PoE
If any of these things were true, that has zero impact on my game and pleasure in PoE.
I don't get it, is this forum only meant for people who are crying abut stuff. There are so many things in this game that you can do for fun, depends what you like and want. Who gives a shit if someone is lvl 100 first or has some OP items ffs. If you don't enjoy the game, move alonng |
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" I get your points, but all of this is if you want to play let's say legit or better say rmt free. I did some league starts with OP chars and 8h+/day, one league i lucked out and got an HH from cards in w1 or so (so that was like free 50-80ex from start) and it is still not the same. When you look into poeninja day<7 there is already that lv100 team with fulled t1 gear, it is not (only) some teamwork, there is more behind it, when prices are so high like 20ex when you've dropped 3 farming 15h in one day, when c/ex ratios skyrocket, that guy posting some op t1 craft that is mathematically like 200ex avg "my friend is lucky as f", when they say "nice/bad league done for this one see you next one bye" in week1-2, and who is buying you that superlucky multiex drop anyway? when everyone is racing and cutting corners and that includes buying ex. Which are cheap, and for a long time were openly advertised (ex. poe.trade had open ads google search algos etc). Supporter packs are from 20 to 400+ when an armor set is like 60 that put in perspective it is the price of an AAA budget (multi millions) game, what are some bucks compared to that for a handful of ex (that is a basic marketing pricing strat) The purpose of the ladder is to put people in comparison with each other (in a PVE environment) thus they compete each other for that pol position spot. I've been in this competitive scenario in other games with ingame transactions, this is no different and poe actually has so much in common with mtx games, believe me you will drop hundreds if nobody is stopping you, not even the bank or gplay shop can stop you if you are in an "encouraging" environment (ergo the game and your clan leads you to compete then spend). The subtle thing is that here like in d2 the official side has nothing to do with it, it is all "3rd parties" so you can play legit, but the game is built like a f2p game with p2win (playing poe today is so much diluted like 3months nonstop for minimal gains and can likely ruin your irl relationships), but the p2win part is unofficial third party Gives streamers & friends queue priority and leaves supporters who spent hundreds $ packs in the 100k queue. GGG: Don't you guys follow streamers? Last edited by ZaeN#4962 on Aug 31, 2020, 7:55:20 AM
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" MBxTreme |
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RMT is both inevitable for the game, but very much unnecessary for the player.
The only damaging aspect of RMT is the ludicrous expectations it can give to "average" players on how the game is played. MOST build posters and streamers are on the very high end of the player investment spectrum, so much that it's hard for them to imagine what it's like to play "normally" (or sometimes they are just lazy). RMTers can "reach" this way of playing easily. But the game offers a lot (and I would argue : is much more fun) for non-RMTers. As long as the game is designed around a natural progression (which it is), you as a player would be wrong to judge the game around what you see on the Internet rather than around what you see when YOU play. The game is actually incredibly coherent in it's progression. I still remember Diablo 2 and it's plethora of guides "for cheap, but Enigma is mandatory". You choose to play D2, or you choose to play d2jsp. They are not quite the same game. At all. Here you either choose to play RMT, normal, or even SSF. Again, they are not quite the same. |
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who cares if anyone is first or not?
If someone is stupid enough to pay for pixels, it's not your problem kind regards
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" How exactly is lowering the price bad? Now I get my cheap currency cheaper... I see no downside here. Again how does botters/rmt being richer than you affect your gaming in any way unless you are a currency flipper which is a risk you take doing that. All I see is it threatening the epeen of sensitive people who base their self worth on their currency stash in the game or somehow measure their self worth based on their progress vs another player. Its a damn game. Play it have fun who gives a single fuck if some guy is richer than you are. (سಥ益ಥ)س (سಥ益ಥ)س (سಥ益ಥ)س (سಥ益ಥ)س (سಥ益ಥ)س (سಥ益ಥ)س (سಥ益ಥ)س
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" Its bad for the non-crafters. For example in older league all crafting items (fuses, alts, jews and chromes) were worth more so you'll need less to trade for chaos and exalted. Thus for someone like me the more people RMT the longer it takes for me to trade for my gear (this league for example had exalted hitting 200c in the first week). |
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" the bots actually paid generous amounts for trash currency Fusings became more and more worthless as the league continued Need more brains, exile?
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The bots bring the prices down for crafting currency (all crafting currency: essence, oils and fossil as well) by competing with each other for the lowest floor.
It makes it harder for the non-RMTer and especially the newer player who most likely don't use the crafting currency for anything beside trade too get started with gear. |
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As someone pointed out, noobs can't outflip the bots but that's not strictly an RMT thing, you don't need RMT to skew the market.
RMT makes botting profitable and suppresses currency value because of the sheer scale of it. [19:36]#Mirror_stacking_clown: try smoke ganja every day for 10 years and do memory game
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