Can Explody Implicit FOR WEAPONS Be More Easily Acquirable Than What It Is Currently Please?
" False, "almost same thing" ≠ same thing Synthesis explody implicit grants "Enemies you Kill Explode, dealing 3-5% of their Life as Physical Damage" You might not have a good understanding of how much more damage physical damage on explosion does as opposed to fire damage. That is why it's a sought after mod 🔷🔶🔰🌀✨Standard>Leagues✨🌀🔰🔶🔷 🔷🔶🔰🌀✨Make trade like the Grand Exchange from RuneScape✨🌀🔰🔶🔷 Let us zoom out more. Bring back 32:9, Heist Alt Quality Gems, Gear Enchanting, Prophecy, Metamorph & Crucible. Stop removing content from the game. Stop nerfing everything. Stop making the game slow Last edited by Smoke#4823 on Jul 22, 2020, 10:33:06 PM
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Yes, I know.
...but that's besides the point. Having it as an implicit on any weapon makes it good. For a caster, being able to use a sceptre or a wand and thus having the ability to roll for caster modifiers directly, makes it a very rewarding mod to get. Maces are very limited in their potential for casters. Sitting in HO spamming alts for 4 hours straight is peak PoE gameplay. Thanks, Chris.
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" You do realize most of the value from explody mods come from corpse removal right? The chain explosion is just the icing. |
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" Incorrect. Of course it's a massive benefit, but I wouldn't imagine doing a Simulacrum without explosions. Late wave mobs have so much health that the damage that is dealt in an AoE is humongous. Sitting in HO spamming alts for 4 hours straight is peak PoE gameplay. Thanks, Chris.
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" Simulacrum mobs don't have high health, they have high damage reduction. |
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" Not sure what that has to do with my main argument either. You are linking or showing your item which is worth nothing compared to a synthesized explody IMPLICIT. Seem to be disregarding this also. You can have it as an IMPLICIT, meaning you can have free space for your suffix and prefix slots on a weapon. Maybe to you your weapon is good, but there is a reason synthesized explody implicit is 90ex minimum, even with the worst rolls, as opposed to your item 🔷🔶🔰🌀✨Standard>Leagues✨🌀🔰🔶🔷 🔷🔶🔰🌀✨Make trade like the Grand Exchange from RuneScape✨🌀🔰🔶🔷 Let us zoom out more. Bring back 32:9, Heist Alt Quality Gems, Gear Enchanting, Prophecy, Metamorph & Crucible. Stop removing content from the game. Stop nerfing everything. Stop making the game slow Last edited by Smoke#4823 on Jul 22, 2020, 11:33:11 PM
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" All of the explody synthesis mods for 1H weapons up for sale right now are priced at 1 mirror because they are actually crafted with good rolls. Literally even without the explody mod these weapons are pretty gg tier. The influence mod takes up a suffix slot, it's not that big of a deal for phys scaling weapons unless you're trying to craft a 6xT1 weapon. Attack speed is pretty much the only mandatory suffix on a phys weapon. Then you have 1 other suffix for whatever you want, probably crit. The biggest downside of the influence version is like the other guy said: it can't chain the explosions, but it does its job at corpse removal. |
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I think the explode mod in general was a very bad addition to the game. It just makes casters the undisputed killingmachines and feels mandatory on most melee builds.
For reference explode chest caster build: https://m.youtube.com/watch?v=zjI6cxzpg7A Last edited by zzang#1847 on Jul 23, 2020, 6:38:34 AM
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