Can Explody Implicit FOR WEAPONS Be More Easily Acquirable Than What It Is Currently Please?
Look, I understand having all these barriers behind getting explody implicit on a weapon and making it the lowest weighed synthesized implicit you can get on weapons. But I remember even Synthesis league being easier to get explody implicit than what it is during this league.
Do devs understand that the amount of synthesized implicits that are out there vs the ones that people really actually care for is too far in between? Off the top of my head, I can only name explody implicit and MAYBE permanent onslaught on boots that I consider even somewhat useful. I mean, seriously, look at this list: https://pathofexile.gamepedia.com/List_of_synthesis_implicit_modifiers You expect a regular player or even someone like CuteDog_ who saved up 70-90 of these t4 yellow seeds FOR A CHANCE to get an explody synthesized implicit, to reasonably get it? And before someone jumps in and says "OH WELL WE CAN GET IT EASY ON OUR CHEST THIS LEAGUE" I know that. The whole reason that people were excited for synthesized implicits being brought back this league WAS BECAUSE OF EXPLODY IMPLICIT. Everyone remembers how fun and amazing it was if you got even one of those weapons with the explody implicit during Synthesis league. Now the chances of getting it is close to zero even by the end of the league. We have people like CuteDog_ literally paying devs to put even a divination card in the game that gives explody implicit on weapons. Imagine this list of implicits we can get, then also weigh the fact that the chance of getting this implicit is also purposefully made and weighed in a way that it is the least likely outcome. Look on the trade site, it's almost a month in and only 5-7 people total who even have an explody implicit base for sale and the cheapest one is 90ex. I'm just saying, I understand that it's supposed to be a very rare chase item similar to a headhunter (headhunter which I think is purposefully being taperingly/gradually nerfed by the devs over time with these changes to self-curse and now even mention of a possible beyond removal in the future, which I really hope is not true). But I honestly believe the scaling or weight of the CHANCE of you getting this implicit should be made easier. If not, maybe the devs can look over some more of the fractured AND synthesized implicits on the list that are just redundant and fill up space for better mods that people can get. I mean think about it, most people are going to have influenced or even double influenced items for their gear. To give up a double influenced item should be a big deal or big sacrifice, such as getting explody implicit. If we were allowed to synthesize our influenced items then synthesis would actually have some use, as opposed to now where barely anyone is even bothering doing it because double influenced items are a thing. Otherwise, there is no reason for most players to synthesize their items in general. Those are just my thoughts. I hope you at least consider making getting explody implicit on weapons easier to acquire. 🔷🔶🔰🌀✨Standard>Leagues✨🌀🔰🔶🔷 🔷🔶🔰🌀✨Make trade like the Grand Exchange from RuneScape✨🌀🔰🔶🔷 Let us zoom out more. Bring back 32:9, Heist Alt Quality Gems, Gear Enchanting, Prophecy, Metamorph & Crucible. Stop removing content from the game. Stop nerfing everything. Stop making the game slow Last edited by Smoke#4823 on Jul 22, 2020, 10:22:16 PM Last bumped on Jul 23, 2020, 6:37:25 AM
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nope, i dont even know why they added synthesis mods back into the game, they are far too strong and should remain forgotten on a mirror service topic on the forums.
I miss harvest, 36/40 never forget.
Mirror drop - Strand clear speed meta legacy league month "5" Mirror drop - Canyon casual farming harby ultimatum league month "1" now i'm a main standard league player. league content on standard when? GGG! show us some love. |
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" That response doesn't make much sense. They added back Synthesis mods after players constantly asking for it to be brought back. The way it was handled with bringing it back could have been better. As pointed out, the more sought after mods like explody implicit is almost impossible to obtain and the rest of the mods on the list of possible outcomes for both synthesized and fractured items are not worth doing for most items considering that double influenced items are more powerful. CuteDog_ said it himself since Synthesis league and even recently, explody implicit needs to be more easily attainable given how fun it is. Yes it should still be difficult to obtain, but at its current state, it is nearly impossible to get 🔷🔶🔰🌀✨Standard>Leagues✨🌀🔰🔶🔷 🔷🔶🔰🌀✨Make trade like the Grand Exchange from RuneScape✨🌀🔰🔶🔷 Let us zoom out more. Bring back 32:9, Heist Alt Quality Gems, Gear Enchanting, Prophecy, Metamorph & Crucible. Stop removing content from the game. Stop nerfing everything. Stop making the game slow Last edited by Smoke#4823 on Jul 22, 2020, 7:19:27 PM
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I wouldn't say it's too strong. We have to work with non-influenced bases for them to be synthesized. That means the mod pool AND item pool on which a synthesized implicit would be an okay option is extremely limited. I would go as far as saying it's only the explode mod that would be a valuable synthesized implicit.
Sitting in HO spamming alts for 4 hours straight is peak PoE gameplay. Thanks, Chris.
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" sadly i dont know all the implicit mods that are possible and i dont really feel like checking there are a few cases though were influence mods dont do much for a build the first that comes to my mind is CA i know there is a chaos dmg implict and for CA there is no implicit for dmg on a bow (i would prefer the 10% movementspeed tough) another thing is,most builds are at a powerlevel were you can chose QoL over more dmg there is a dps threshhold for dmg on all the "harder" bosses as soon as you reach that more dmg isnt worth as much it simply doesnt matter if a bossfight is 1min or 2min long,if you are able to deal with the "mechanic" |
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" yup what the above quote said |
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Those explody mods are aberration that should never ever have made it to the game to begin with.
Invalidating most other options is about the worse balance choice one could have came up with, which makes sense considering how fucked up the balance is at the moment ... The only thing that they hide behind is the rarity of it, for some reasons it makes some of those devs think that it is therefore acceptable ( it isn't, it's stu*** ) " Isn't that guy always aiming for HH every single league ? Should we give HH as a reward for reaching lvl 90 given "how fun it is" ??? /s I don't think I have every seen such a level of superficiality (my opinion, of course ( as obvious as it is *sigh* - ) in any other streamer ever, I tuned in his stream once or twice and closed it shortly after ... Definitely not somebody whom opinion I would consider for actually balancing the game, but since devs don't want want or are not capable of that anymore ( both I think ) .... SSF is not and will never be a standard for balance, it is not for people entitled to getting more without trading. Last edited by Fruz#6137 on Jul 22, 2020, 10:00:35 PM
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" https://pathofexile.gamepedia.com/List_of_synthesis_implicit_modifiers It's even bigger than a typical reddit whine post. Sitting in HO spamming alts for 4 hours straight is peak PoE gameplay. Thanks, Chris.
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" He's given a HH every league, along with a couple mirrors. Anyway @OP you don't even need a synthesis mod you can craft a influence mod that does almost the same thing. |
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" And ? If anything, giving digital game elements to viewers or in front of viewers is anything but not superficial. " It does far from "almost the same thing", the whole point of the explody mod is to have it naturally chain and destroy everything. As strong as the more you are highlighting is, it is in a different league than the explody mod, really. SSF is not and will never be a standard for balance, it is not for people entitled to getting more without trading.
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