Important! Magic of interaction

Hi

This thought is designeted only for geniouses and if you a just a talant then good luck

When i played in Drakensang-online we (players) fighted against the monsters in amount of 6-8 players on one map simultaniously - and i felt magic bocz i could see all other players that ran around me and fighted against the monster directly with me - magic of interaction (magic of direct interaction between players)

Unfortunately POE is lack of this possibility.

When i saw any player that ran next to me i could invite it in my party to fight against the monsters together and it was magic of interaction

I can assert catigorically that all rational-POE-players desire about this Magic of interaction

More fun together!!!!!!!!!!!!!!!

More fun together!!!!!!!!!!!!!!!

More fun together!!!!!!!!!!!!!!!

PS

I was forced to write this important idea bcoz GGG officially said to me that they read only this bug-report-forum - only in this case my thought will be noteced

Thank you for your attention
Sorry for moderator-inconvenience
Last edited by Staglaitor_#3917 on Jun 16, 2020, 1:12:13 PM
Last bumped on Jun 19, 2020, 5:54:08 AM
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TheFazzo wrote:


EDIT: Pounders of the Atlas expansion confirmed?


Express this thought in english

I said about battle where 6-8 players fight against one strong monster and fight against mobs simultaniously just deinviting from party
In Drakensang online any map is inhabited by 6-8 playes at a time instead of POE
In Drakensang online all characters exists on a map simultaniusly and can invite each ather to a party. It is set as default mode instead of POE
Last edited by Staglaitor_#3917 on Jun 16, 2020, 5:45:39 AM
You clearly have no clue what happens to this game when there are multiple players in a party. God forbid they have insane gear with lots of mechanics that translates to even more complex calculations.
Sitting in HO spamming alts for 4 hours straight is peak PoE gameplay. Thanks, Chris.
Man you really need to stop using Google Translate and look up what "Intercourse" means.
The opposite of knowledge is not illiteracy, but the illusion of knowledge.
That's right though, there should be FAR more intercourse in this game.

Fighting every day, slaying baddies all the time - imagine what sexy beasts our chars actually all are :D
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TheFazzo wrote:
P.S. @Staglaitor_ you really may want to look up the English word "intercourse" in the dictionary and spoiler, it means sexual relationship. Hence the multiple jokes. I'd suggest to change the title of this topic to "magic of interaction" or something like that, please ask a moderator because you are lucky enough that just a few people saw this post or you would have been submerged by bad jokes ;)


MAGIC OF INTERCOURSE

...

MORE FUN TOGETHER

...

I am going to leave that here :D
The opposite of knowledge is not illiteracy, but the illusion of knowledge.
Last edited by ArtCrusade#4438 on Jun 16, 2020, 8:24:41 AM
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ArtCrusade wrote:
"
TheFazzo wrote:
P.S. @Staglaitor_ you really may want to look up the English word "intercourse" in the dictionary and spoiler, it means sexual relationship. Hence the multiple jokes. I'd suggest to change the title of this topic to "magic of interaction" or something like that, please ask a moderator because you are lucky enough that just a few people saw this post or you would have been submerged by bad jokes ;)


MAGIC OF INTERCOURSE

...

MORE FUN TOGETHER

...

I am going to leave that here :D


Friendship - with benefits - is magic.

@TheFazz: At least we bumped the thread :'D
"
ArtCrusade wrote:
...


WTF!!!!! :))))

Sorry guys

In my dictionary this word means: - communication or even conversation
Using my dictionary there was not any possibility to find out that this word has relation to sex.

Sorry for bad english - i just learn this language!!!
Last edited by Staglaitor_#3917 on Jun 16, 2020, 1:35:11 PM
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Ydoum wrote:
You clearly have no clue what happens to this game when there are multiple players in a party. God forbid they have insane gear with lots of mechanics that translates to even more complex calculations.


Thank you - you were only who did not pay attention to my translation mistake and said your thought on the case

When i played drakensang online inviting 6 players in my party i felt an atmosphere of unity and i felt support from my party members
For example: - i am a tank and my life is getting low when i try to finish off a monster. Some of mages can see the amount of my life and freeze thу monster to protect my tank character

POE lacks of Atmosphere of unity
POE is lack of Sense of unity

May be you don't know but Diablo 4 is going to have possibility to assemble many players to kill just one boss

Blizzard already understands this idea. What about GGG?

Atmosphere of unity can make POE more entertaining
Last edited by Staglaitor_#3917 on Jun 16, 2020, 1:46:02 PM
It's been leagues now that I haven't played in a party, except maybe a few beachheads here and there at level 95+ to reach the next XP level and secure the next dangerous encounter.

To me, and I'm speaking from experience, party means :
- Party members running around like clueless chickens in all directions, no coordination.
- Usually one member with headhunter and/or QotF or other sh*t running 3 screens ahead of the other ones.
- Not even 0.1s to grab your loots or you're 20 screens behind.
- Less XP because more deaths due to absolute clusterfuck of FX on the screen.
- Less XP because more deaths due to more lags because of previous point.
- No possibility to trade when someone whisps you unless leaving the party and abandon the map with no possibility to continue it later (no more TP).
- Unless playing with friends, hard time to find and create a decent party. By the time it takes, I have cleaned the map alone. 3 times.

Now, speaking about intercourse... I have to say... This Atziri...
Spoiler

Spoiler
Wait ! Just realized she has 4 !!
Last edited by FNX_Heroes#6628 on Jun 16, 2020, 4:11:09 PM

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