Suggestion: Solo Selffound Offline Mode
" you do realise that server is doing most of the stuff and getting that code would mean that everyone can cheat d:-D*
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" Yes we do, and we don't care what other people do in their single player experience (as long as they're having fun, the rest doesn't matter), and we wouldn't ask for those characters to be able to go on the official servers. In fact, I'd bet a lot of us would be willing to buy it to be able to play it more freely (for example, not updating the game every 3 months, so that we can enjoy a build longer without having to redo it). Oh, do you mean that everyone could cheat on the official servers? Does this happen a lot on League of Legends, Starcraft and DoTA? Being able to cheat isn't reliant on the game's code being freely accessible. It's reliant on the game's mechanics being able to be manipulated on the user's computer. And while that's definitely possible for an experience that is entirely managed on the player's computer, it's not possible for an experienced that is properly managed on the server. Last edited by Angry_Casual#1628 on Jun 5, 2020, 9:26:20 AM
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It's not simply a matter of being able to cheat locally. With that much of the server process exposed too much data is revealed that can be used to discover exploits on the online mode.
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