China Version of poe is waybetter

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girng wrote:
Found this on reddit

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Octopotamus5000 wrote:
From my experience playing on the CN servers:

Just some of the QOL benefits include a fully supported 1-click auction system, they have a customisable flask macro, they have an expanded stash (1 third bigger than the capacity of our's) compared to players on the global server.

The real benefit of their trade system / auction house is not often discussed. It's not being able to search the in-game auction site, it's that you can search up anything via poe.trade like normal and then trigger the auto-trade straight away once back in your hideout (https://www.twitch.tv/guccipradas/clip/ThankfulNastyGrasshopperLeeroyJenkins?filter=clips&range=7d&sort=time).

They also get unlimited free skill tree changes before your character hit's L70. Speaking of levelling, while doing Act 1-10, the side missions that don't grant skill points for the tree will give you an otherwise no-value unique item that's actually helpful for your type of character (different bosses give different Str/Int/Dex based uniques). Hardcore players were getting one free "resurrection token" per league - to help negate deaths caused by GGG's server issues (not sure if that's still the case - although separate to that you could buy additional tokens anyway as part of the P2W stuff they had as an option). To make sure this doesn't effect their leaderboards, the token can only be used once on a character and only before level 95.

There's also a fully supported in-game passive skill tree planner (https://www.twitch.tv/guccipradas/clip/HumbleApatheticMushroomCorgiDerp?filter=clips&range=7d&sort=time). This save a tremendous amount of time and is fantastic for new or inexperienced players.

They have additional end game content we don't. One such mode is a timed boss dungeon rush, where you have a time limit to clear as many "floors" as you can. Every floor is a number of rooms full of enemies, then a boss. Every level get's harder the deeper you go.

They also have mid-league community races fully supported in-house by Tencent and still have end-league flashback 10-day and shorter race/temp-leagues. If you think GGG finally deciding to bring on an additional staffer to create race support content was something driven by support from the global servers - think again. That request definitely came from Tencent.

They also have significantly more pre-league hype and explanations of what's being added into the coming league, including not just showing snippets of this content to their streamers to advertise for them, but actually helping them create suggested build guides or build archetypes for the new content in their forums.

They have a really good system to reduce the issue of botting and scammers where they bind currency drops to your character until a certain amount of the way through the Act1-10 progression. Botting and scamming is way less prevalent as a result. You really don't come across bots or scammers on the CN servers very much and finding players to buy currency and items from is never an issue at any point of the league either because they have a proper trade system.

They also get different and additional challenge rewards and MTX to what we receive each league. Then on top of that, you can sell or swap those MTX items with other players if you don't want them.

None of the above features are part of their P2W content either. It's simply just the additional QOL and game content the full version of the game has, compared to what we get dumped with on the global servers.

This isn't even close to the whole list either, it's just what I can remember off the top of my head.


Source

wow lmao


It is almost like CN is the real market with the real for which they developed and released many things of a game that people have been asking for, while west market is just minimal stuff to scrap the barrel/milk the cow for whale tier MTXs and not much more.

And i cant see the light for the west version while thinking about the memedunkers in perma state of edge and turmoil that revolt in reddit at the slightest hint of change
Gives streamers & friends queue priority and leaves supporters who spent hundreds $ packs in the 100k queue.

GGG: Don't you guys follow streamers?
Last edited by ZaeN#4962 on May 9, 2020, 10:02:53 AM
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qHEjQbIHtt wrote:
How about this, lets say GGG adds autoloot, YOU DONT use it and stop for every currency you wanna pick up and interact!! with game more, and let people use their pets, both sides happy?

Auto-loot/AH must have for sure.

This system is primal af.


As long as it doesn't become a slippery slope, and we end up with more focus (and balance) on speed, speed, speed, I'm totally OK with it. If the game becomes more balanced around NOT stopping, like Delirium, than I'm not OK with it.

And I think NO ONE can promise that, so I will remain opposed to the idea.

And that's the thing. A lot of people are only thinking "HERE/NOW", without even trying to think how certain changes/additions to the game will change the game "down the line", when every single decision (balance, difficulty etc) are being made with said addition(s) in mind.
Bring me some coffee and I'll bring you a smile.
Last edited by Phrazz#3529 on May 9, 2020, 10:28:46 AM
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Phrazz wrote:
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qHEjQbIHtt wrote:
How about this, lets say GGG adds autoloot, YOU DONT use it and stop for every currency you wanna pick up and interact!! with game more, and let people use their pets, both sides happy?

Auto-loot/AH must have for sure.

This system is primal af.


As long as it doesn't become a slippery slope, and we end up with more focus (and balance) on speed, speed, speed, I'm totally OK with it. If the game becomes more balanced around NOT stopping, like Delirium, than I'm not OK with it.

And I think NO ONE can promise that, so I will remain opposed to the idea.

And that's the thing. A lot of people are only thinking "HERE/NOW", without even trying to think how certain changes/additions to the game will change the game "down the line", when every single decision (balance, difficulty etc) are being made with said addition(s) in mind.



Chinese version of POE has been released for more than two years, and it’s totally fine. GGG is making money, and player base is happy/growing. How much further “down the line” do you need to think?

Basically, GGG has been using Chinese version of Poe as guinea pig to test out new features. It’s a proof that the new features work and have not as much adverse impact as some players clam those changes would be.
they can add just item research system its should be cool ,

or just only auto drop currency its shoulb be a bit comfort and run fast map , and boost leveling
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xenodc wrote:
Chinese version of POE has been released for more than two years, and it’s totally fine. GGG is making money, and player base is happy/growing. How much further “down the line” do you need to think?

Basically, GGG has been using Chinese version of Poe as guinea pig to test out new features. It’s a proof that the new features work and have not as much adverse impact as some players clam those changes would be.


Of course the Chinese version is "fine", as the game is still balance around not having auto-pickup. They receive the same leagues and updates as us, balanced around not having the option. You do see that, right? But if it DOES get auto-pickup, it's VERY easy to start balancing the game around not having to stop as often. Some would say it's inevitable. You do realize that the need to stop and pick up shit IS a factor in developing content, as everything else?

Delirium, in a lot of cases, was already a "if you stop, you die" league - and it was created/developed/balanced around not having auto-pickup. God knows what they've could've done if not.

So I repeat myself yet another time: IF they add this option, without it having any impact on development, sure - I can easily live with it. But thinking that this option wouldn't force clear speed even more, is kind of naive in my eyes.
Bring me some coffee and I'll bring you a smile.
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Nubatron wrote:
That all sounds awful. They also have pay to resurrect in HC I heard. The worst of mobile games on PC. No thanks.


thats just...like your opinion, man
mine isthat poe china is way better, also i could call u biased towards original poe
why is this league dead if its so good?
[img]https://imgur.com/a/GRkTKl6[/img]
Glad we don't have auto pickup lol
do wish we had a AH but oh well not happening :P which is still fine xD
3.26 when?
Don't abandon us. don't turn your backs on the ones loving poe.
Time until 4.0 would pass much faster if some of those features would be implemented in the next few 3.xx leagues.

After seeing all of this I would like to hear some official comments on why yes and why not about most of the mentioned changes.

Every single one of them is a yes for me even 1 time resurect token in HC because of poopy servers.

I am watching Raiz racing there and everything looks damn nice to me.
Alt Art items as League MTX - When?
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Arrowneous wrote:
(even though trade-chat is 100% crap way to trade).


It's the only option for people who doesn't have premium tabs.
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iuiulitza wrote:
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Arrowneous wrote:
(even though trade-chat is 100% crap way to trade).


It's the only option for people who doesn't have premium tabs.


Old way of making these "shop" topics on trade forum should still work, premium tabs or not.
"Path of Exile's engine is currently modern, lean and fast." - Chris Wilson, September 19th, 2019

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