Reflect Damage should be taken out of game.
" i saw your items, ur helmet got a room for upgrade with hunter/war etc exalted orb i saw your gems on 2 chars not even trying to get gems 21/23, 2 awakened gems not even exped so yea.. maybe try to put more damage to items so u can run a curse immune flask or just buy atziri reflection? ur build is using a shield? ah yea, its way too expensive, its not like this shield boost ur curses by 20% its really good defense still not trying to max build, pls ggg could you make game easier? can you make maps only with pack size value? no other mods with same rewards Last edited by madermax2#4853 on Apr 21, 2020, 7:10:48 PM
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This guy above me, he keeps replying to every post I make with random stuff like this.
Please ignore him, his input is baffling to say the least. Clearly has issues understanding what is written, or is just on some weird personal vendetta. " It is true, and that's why I have been mostly sticking to playing builds that completely ignore reflect (chaos, poison, pets [totems/minions] or this time around a duelist slayer ascendancy). I also assume that by reflect mods you cannot deal with you mean corrupted, unidentified maps. I do agree that there should be some sort of a hint that you rolled a reflect mod on those, to counter it... even if it means leaving it instantly. If I remember correctly, there was a statement made years ago during beta where they said that the game is supposed to be punishing, despite how frustrating it can get. We miss you, bald man. Last edited by Ydoum#5726 on Apr 21, 2020, 9:41:39 PM
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" Actually you get a warning, instead of instantly starting to spam your main skill you can attack once and look at your life- / energyshield-orb |
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your build is shit if you can survive your own reflect damage
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" lol, glasscannon... What are you gonna mitigate if your one hit is 300,000??? there is no reflect reduction in the game that's going to save you from dying on the first pack you shoot at. 1 proj/hit 300,000 * reflect 18% = 54.000 resistances reduce that for 75% = 13.500 pure damage at this point you are already dead from 1 monster shoot 1 pack of 10 monsters that's 135,000 pure damage gl tanking that with your 200 iq build and that's all from top of my head thinking of Shaper dps, you deal way more on monsters. Tell your theory pls to countless HC players how they died on reflect cuz they had classcannons lel Last edited by TorsteinTheFallen#1295 on Apr 24, 2020, 4:32:46 AM
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If you want to run reflect map so badly then use reflect mitigation, if you don't want use that, just reroll, there is like 0 problems in this, biggest frustration is using 1 chaos orb or throwing away corrupted map.
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Its just plain stupid to punish player for doing his/her job - killing monsters.
Also reflect bane of streamers and it deprives me of entertainment seeing them die in combat rather to such silly thing. |
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For those who absolutely want to save that pixel chaos orb on not rerolling a map there's the redeemer body armor mod "You and your Minions take 100% reduced Reflected Elemental Damage" and phys reflect reduction on rings.
"Path of Exile's engine is currently modern, lean and fast." - Chris Wilson, September 19th, 2019
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Well i keep my point of view, this type of binary mods are fine as long everyone are affected by them.
So GGG must include: Add chaos/dot reflect No minions maps No totem maps No traps/mines maps This way all builds can be fucked equally by a random map affix. The problem is when some builds are not being affected by any map mod at all (contagion/ed, most minions builds, most trap/mines builds, most totem builds). |
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There are three possibilities:
1. Your build is immune to reflect. 2. Your build is bad. 3. Your build dies to reflect instantly. Reflect should either go or be nerfed in its percent to appropriate levels for present day PoE. A damage cap on reflected hits would be fine too. Sure there’s nothing wrong with mods that are impossible or instant skips for certain builds, but reflect is unique among them in that you will instantly die with no counterplay or chance to bail out if you can’t handle it. |
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