Absolutely no fun on Sirus last phase!!!

Die Beam is bug!!!!!!!
attack from off screen!!! not avoidable!!
What a shit design! 0 fun!!!
bye!
Last edited by golden88#5538 on Apr 10, 2020, 6:12:46 AM
Last bumped on Aug 12, 2020, 3:51:11 AM
I agree. A teleporting, oneshot kamehameha thats 2 miles wide with absolutely no warning is straight up bullshit.

It's like fighting a SNK boss but only once every couple hours. I can only assume its a stupid way to keep people playing as long as possible.
Y sadly last phase of A8 Sirus is more about luck than skill (unless you have 300mio dps).

I always do first phases deathless, and then cazino 1shot meme beam mechanic kicks in, so you have to kill Sirus before he does 6 meme 1shot beams.
Really bad design that forces to have a build with milions of dps, instead of actualy requiring player to dodge things.
first phases are tutorials but for the final one there needs to be some kind of limit on his teleport range and/or method to track him.

He pretty much always does big beam after he ports however you only have one second to locate him, if you don't locate him in that second you have to do a blind movement skill on the audio cue.

That really isn't good design IMO as 20% of the time you will just eat the beam (and probably die). Makes block characters good though.
"
golden88 wrote:
Die Beam is bug!!!!!!!
attack from off screen!!! not avoidable!!
What a shit design! 0 fun!!!
bye!

Well good for you. Now maybe players will stop being the proverbial "fools and their money" until GGG fixes this shit. Sadly most do not learn from the past and thus are forever doomed with GGG continuing to push out garbage game mechanics.
"You've got to grind, grind, grind at that grindstone..."
Necessity may be the mother of invention, but poor QoP in PoE is the father of frustration.

The perfect solution to fix Trade Chat:
www.pathofexile.com/forum/view-thread/2247070
"
BangaKiltChoazz wrote:
I agree. A teleporting, oneshot kamehameha thats 2 miles wide with absolutely no warning is straight up bullshit.

It's like fighting a SNK boss but only once every couple hours. I can only assume its a stupid way to keep people playing as long as possible.


no warning?


if you have issues with last phase of sirus, go get culling strike somewhere. there are many ways to get it now.
even better, make a slayer to kill sirus and get a 20% cull
I agree awakened 8 the lasers and non stop casting needs to be fixed. Getting 1 shot entering the encounter circle, and constant Meteor deaths while trying to dodge beams is not enjoyable.
Max block and I do NOT see anything blocked, last league this was a challenge and I was like 50/50 on the fight. This is not the case, I hope the cure for Herold/ aura builds is NOT adjusting content so nobody else can do it.
please look into these content changes and compare win / loss to last league; then make adjustments. If it is going to be tedious mapping to spawn events players cannot complete; it makes playing POINTLESS..........
I can kill it at A8 but dead few times....
it is NOT because of my skill but luck only!!!!


That damn die beam is NO damn hints to let you know where it will come from!!!! you dodge it by LUCK only.

And it can even cast from off screen!!!

How can a game design like this?? no more MTX to GGG again for sure!!

Die!!!!
"
xMustard wrote:
"
BangaKiltChoazz wrote:
I agree. A teleporting, oneshot kamehameha thats 2 miles wide with absolutely no warning is straight up bullshit.

It's like fighting a SNK boss but only once every couple hours. I can only assume its a stupid way to keep people playing as long as possible.


no warning?


if you have issues with last phase of sirus, go get culling strike somewhere. there are many ways to get it now.
even better, make a slayer to kill sirus and get a 20% cull


Everyone should have a source of cull tbh especially if your bossing but it isn't like the fights a joke if you use cull, he gets 75% of his life back for the last phase lol
The fight is just a stupid kite and movement check. Ridiculous.

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