Why is Trade in PoE the way it is? A History
" Credit:- https://www.reddit.com/r/pathofexile/comments/fruftw/why_does_trade_suck_a_poe_history_lesson/ Last edited by Exile009#1139 on May 15, 2020, 8:30:28 AM Last bumped on May 15, 2020, 2:04:33 PM
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Someone is poorly utilizing their self-quarantine time.
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Since apparently trading in this game is a hot topic once more (especially after ppl here got to see how it is on the China realm), bump!
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Because GGG thinks it slows shit down so you will play longer and thus be around to donate longer. All it did for me is make me realize I am being manipulated like much of their tedious game and stop
BTW it doesnt work GGG. SSFHCs make 100 first nearly every league in case you have not noticed. So get a decent trade system As far as GGG not really wanting trade. Thats laughable when API is public so all trade and build sites can scour every item you have instantly. If they wanted trade "organic" they'd make it organic by blocking that. You'd have to do chat, post on the main board or know ppl to get anything. You'd have to also converse to find metas rather than just copy paste from ninja. They want trade just slowed down and think frustration is the key. Git R Dun! Last edited by Aim_Deep#3474 on May 15, 2020, 8:46:15 AM
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" Exactly, GGG words severely contradict their actions, words are just wind in this case. If they truly wanted what "OP" described all they had to do (and can still do) is removing the Public API, they can still let players share their items in some showcase but only inside the game. No Public API, no sharing in the forums, focus on the ingame experience. Does GGG has the guts to do that? I highly doubt. |
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" Both of you do realize that if GGG did that they'd face the biggest player protest this game has ever seen, right? You seem to be confused about the difference between something technically possible versus it being politically feasible. A lot of things in the world are technically possible, that doesn't mean they would ever fly if the agents that could do them (companies, govts., schools, etc.) actually tried it. GGG knows they'd never be able to get away with something like that at this point. If you want to call them cowardly for that, I'd challenge you to get yourself into a similar situation (head of a consumer company dependent on voluntary transactions to make ends meet) and then do something that alienates most of your customer base. Even if you did have the stones to do it, market selection would put an end to the practice pretty quick - anyone who did that would quickly find their company bankrupt. The point of this post is to show how GGG is in a rather tough bind wrt trade (especially given the wide variety of player views on it as well). You're trying to minimize that by pretending it's an easy decision. It isn't. Last edited by Exile009#1139 on May 15, 2020, 9:12:37 AM
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Nobody said anything about disabling trade only that you get rid of frustration layer that proven ineffective and in some cases off putting when ppl quit. Think anyone would quit with a AH? No one ever said "Oh it's too easy and conveinant..I'm out."
What lots of us say we won't trade with byzantine system and go SSF or go period. Git R Dun! Last edited by Aim_Deep#3474 on May 15, 2020, 9:17:06 AM
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Feels like "They don't want an auction house" should be stickied somewhere.
No need to write books about it. |
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" Plenty of people have mixed feelings about auction houses. There's loads of threads on it with those views, so don't try to pretend everyone here shares your position on the topic. And GGG has no issues with you choosing to play SSF. |
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" The thing is, from a player perspective, half assed measures are the worst thing you can do while designing something. Some game mechanics are black and white, for example either your game focus around trade or it focus around SSF, either its a game for casuals or a game for "hardcores". Trying to do both will always result in a mediocre experience for both sides. The same is true for trading, either you allow unrestricted trading and go for it, or you physically restrict trade (with ingame restrictions, not "frustration barriers"). Just the fact that GGG allows you to use all these 3rd party apps that are getting closer and closer to what a fully automated bot is, shows how much they doesn't really view trade as described by "OP". If their endgame goal was to make trade bad they would not let those exist legally, since they overcome the only "barrier" the current trade system has. Simple removing the public API, and transferring everything to inside the game would solve a lot of issues of the game. I don't care about how many millions Tencent does of profit, i am gamer, i care about the game being good, and that's why i bother with this forum, because i care about playing a good game. There are plenty of games that prove that if you make a good game, you will get money. Unfortunately most "Gamers" nowadays don't care about quality anymore. Sad are the times when players have to defend the developers income no matte what instead of rewarding them for delivering a good product. |
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