Necromancer nerf predictions.

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Aynix wrote:
I would rather they make some new support gem that works on acenstral totems (plus one or two new ancestral skill) that makes those float above us like Mirage Archer, instead being placeds on the ground, and smacks monsters automatically in melee range


that'd be nice.
i was super surprised to see that the new totem passives didn't give an extra ancestral totem, i was like what the fuck? why not? lol
I got it. New ancestor skill called "heavens and Earth". Arms poke out of the ground, grabbing monsters and slowing, while arms from clouds floating around you smacking them.
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Ringcycle wrote:
I got it. New ancestor skill called "heavens and Earth". Arms poke out of the ground, grabbing monsters and slowing, while arms from clouds floating around you smacking them.


Lets call it Fist Storm. Kappa.
I was hoping for something similar when the ancestral totems were introduced. I wanted them to be like the haku spirits from the misssions that buffed you and hit nearby enemies. Could probably just be it's own skill not a support. With the PoE2 gem system... could be a thought to help melee out big time.
No need to nerf necro.
just nerf massively "the baron", and most players won't do what to do.
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Ofirdr78 wrote:
No need to nerf necro.
just nerf massively "the baron", and most players won't do what to do.


They will just play Cyclone again
/s
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Ringcycle wrote:
I dreamt a dream where GGG gave us a Karui ancestor zombie mtx. GGG will change chieftain totem nodes to include minions. This way, the maurader can fight with his ancestors by his side.


You will be able to fight by your aunts side in PoE 2. Check the videos, one of the new marauder ascendancies will focus on ancestral stuff.

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