Just a suggestion but The Eternal Lab final boss room is way to freaking hard
" If you go in there 1st time, it very much appears like OP describes. Hes just overwhelmed by having to pay attention to Izaro, the traps and possibly buffs like generals or gargoyles. Thats all. |
|
|
when there are many minions around izaro its very hard to see an angle for his radiant slash attack - huge wave like daresso's, he uses it only if he has swords, and this is his most dangerous attack imo, usually it one-shots anyone without good damage reduction or ehp pool. he may use it on minions so its even more unpredictable. it has clear sound telegraphing, but animation part is not that obvious.
dead game bring back 3.13 Last edited by Tainted_Fate#2799 on Jan 24, 2020, 5:54:58 AM
|
|
|
Wow, a boss that is challenging and hard, the horror.
Can't wait to see what games look like in 2040 "Path of Exile's engine is currently modern, lean and fast." - Chris Wilson, September 19th, 2019 "It looks like we broke something with 3.10.0. We don't know what it is yet." - Bex, March 16th, 2020 Last edited by girng#7675 on Jan 24, 2020, 6:55:19 AM
|
|
" It can definitely feel overwhelming, I think that it's the point, it's a fight that needs a bit of learning imo. SSF is not and will never be a standard for balance, it is not for people entitled to getting more without trading.
| |
" I think I know. You log in, get all the rewards in the game followed by the credits and some nice "the end" screen. Current generation can't handle much more than that. |
|















































