Let's talk about new Sirus
I'm sure you all noticed that they've completly neutered the storms on the Sirus fight.
I was finished with my endgame grinds challenge before the patch, because I offered carries for people. I've done the same on earlier patches with uber elder. I have hundreds of kills on that fight, and yet, I still found it consistently challenging and it never failed to pump me up. Death was a real possibility, and it was never boring. Regardless of how well I played, even if I was in the zone totally, it felt like I was dancing with the boss and the gameplay was still fun. Sirus is none of that. I like the fact that they fixed the storms, the difficulty and tension they added to the fight was entirely artificial anyways, but Sirus is just super boring. His first 3 Phases aren't even a real fight. It's not a fight if you can perfectly do it by stutter stepping around him like a duck. There is no dynamic difficulty, and all the attacks have telegraphs from a mile away. The only thing you'll really die to is inattentiveness because you're bored out of your mind. The last phase is just bad. It's basically a challenge of "how close can I stay on him". All his supposedly dangerous attacks are completly neutered by telegraphs and audio cues. Whoever thought the clockwork laser was worth including needs to re-evaluate their priorities. So here we are. An utterly inconsequential endboss that thankfully is no longer bullshit, but has now lost any edge he may have even accidentally had. You can walk into Sirus like you do into the conquerors now, without fear or danger. They may as well have put a loot explosion at the end of the 4th Conqueror fight with how inconsequential he is. Uber Elder was a serious challenge for the average player league to league, even with dozens of hours experience on the fight. It was hectic yes, but very fair and manageable. I can't see myself seeing Sirus as anything other then a emo loot pinata even on day 2 or 3 of the next league. Last edited by Magisch#5461 on Jan 10, 2020, 3:07:56 PM Last bumped on Jan 13, 2020, 8:53:14 PM
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" Most likely they will make changes for the next league. My guess is that it wasn't even finished for this league and duct taped it together so that the league could be released on time. |
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Shh, they might hear you and fill the entire map with stairs to up the difficulty.
Last edited by bluesylph#4115 on Jan 10, 2020, 3:41:56 PM
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You could just fight him naked for some real difficulty.
IGN: Arlianth
Check out my LA build: 1782214 |
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1. It takes forever to proc Sirus (idk at least 10 hours I would guess). So the fight and loot are gated (unless you carry/farm 820)
2. You still need to understand the mechanics. Failing the meteor maze or getting smoked by the large beam will kill you. (Most builds) 3. Shaper / Elder / UE are still available, and easier to proc than ever. If you have the currency you can do many fights back to back. 4. GGG needed to give some endgame accessibility to the average player. There are/were many many players that couldn't, or never defeated UE. That's not good endgame at all from development perspective. 5. Lastly, and maybe most importantly, Sirus isnt the end game fight for PoE's top players. It isnt and wasnt designed that way. "Better to remain silent and be thought a fool than to speak out and remove all doubt." - Abraham Lincoln Last edited by DarthSki44#6905 on Jan 10, 2020, 4:31:46 PM
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I feel like they should either add more mechanics to the boss himself or nuke the red circle around Sirus from orbit and make dealing with Storms moving around all the time a constant part of the fight.
As for proccing Sirus, I dislike this new influence system. They came up with a perfect solution to this already, which is what is used for the Shaper/Elder pieces and for Blighted maps. Instead of having to run maps forever to proc the fights, areas have a chance to drop an "influenced map" which furthers your progression by running it. This way, people who want to engage with the mechanic can buy influenced maps and engage with it and people who do not want to engage with it can ignore it entirely. |
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" 1: 10 hours lol? just how slow are you. 2: He is a joke atm. 3: Yeah no, gating them behind currency and rng is garbage. 4: What? How is that not good game design? Ofc endgame should not be easy accesable or defeatable, like what?? 5: Wtf does this even mean? There is no other boss fight, this is it no idea you what even mean by this. [Removed by Support] Once men turned their thinking over to machines in the hope that this would set them free. But that only permitted other men with machines to enslave them “The Party told you to reject the evidence of your eyes and ears. It was their final, most essential command.” Last edited by jackof8lades#6863 on Jan 10, 2020, 4:53:10 PM
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" 1. You can proc him reliably in under an hour if you procc the influence normally and pop it using white maps. 2. You do, but anyone can watch a video for that. Since the stairs were fixed, you are quite literally able to walk out of the meteor maze at 0% increased movement speed. It gives you like 10+ seconds to get out, and the large beam can be nullified by camping Sirus' ass. 3. It costs 4 ex to run an Uber Elder set. Last League I spent 20 minutes and 40c to do so. I think that is way less accessible. 4. I think the absolute endgame should require some effort to defeat and should require proper play. To that end, Uber elder for me was a perfect balance in that he was very doable and learnable, but not a pushover. 5. He is, unless you expect me to farm depth 500+ Aul (which, lol) Last edited by Magisch#5461 on Jan 10, 2020, 5:06:39 PM
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" Oof. Elitist much? Not everyone plays 50+ hours a week. I've killed Sirus 10 times, probably spawned him 12 or so times and bricked the first 2. I've played quite a bit since the league began. Its definitely multiple hours between spawns. Unless you are doing sketchy shit, like skipping maps/using whites and not actually playing. Which is massively stupid. (But maybe this explains a few things) Many people (the vast majority), haven't even killed UE once. What is the point in having people stop playing because an endgame boss is unobtainable or very difficult to beat? Who exactly benefits from this? Is a casuals money less than ur 1337 money? They need retention and realistic goals. Protip: Sirus isn't the only boss in the game. Meh, maybe it's just a difference of opinion, but I fail to understand how making Sirus a boss 97+% players cant defeat(check UE achievements) is healthy for the game. It's not. "Better to remain silent and be thought a fool than to speak out and remove all doubt."
- Abraham Lincoln |
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" Wtf does my playtime have to do with any of the points made? It ofc doesn't, just an ad hominem cause you got nothing else. And again with the spawning of sirus a pathetic ad hominem like seriously it's getting sad at this point. "Protip: Sirus isn't the only boss in the game." wtf does this even mean? So a boss should be so piss easy that 100% of the playerbase defeats him? And according to you that would be good design? [Removed by Support]
Once men turned their thinking over to machines in the hope that this would set them free. But that only permitted other men with machines to enslave them “The Party told you to reject the evidence of your eyes and ears. It was their final, most essential command.” |
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