Casting penalty / Bow speed penalty when monsters are too close
Melee needs "help" in PoE. Making bows and and casting less fun would be a silly way for GGG to try to do that. Breaking bows and casting will not fix melee.
Over 430 threads discussing labyrinth problems with over 1040 posters in support (thread # 1702621) Thank you all! GGG will implement a different method for ascension in PoE2. Retired!
|
![]() |