30% death exp penality please

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Tolerantzdestr0yer wrote:
I really appreciate your teilnahme here guys.
Some Ideas you brought up are also pretty nice, deleveling, why isnt that a thing already?
that way you can repeat your funny journey over and over in this exciting game!

I know right! and if you die over 10 times in a season you lose all your lab progress and you have to restart from 0 to find them again at maps!

perfect for a "hard" game such as exile of path!
"Parade your victories, hide your defeats. Mortals are so insecure."

Poe 0.2/10

Returning to poe in 3.27: ATROCIOUS game performance, 5/10 league and I apprently missed the loot back in the last league. The more things change the more they stay the same..
Last edited by Xystre#4581 on Nov 27, 2019, 3:59:13 AM
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Tolerantzdestr0yer wrote:
as the title says i am barely challenged anymore, just going necromancer summunor is ez pz and i have no real enemys beside boredom anymore,
additionally, so i actually die, place mines which just instant kill you when you step on them on all maps on the atlas if you have more than 3000 hp.
thanks!


If they make two more game modes, one with an exp penalty and one without or something different, that I think it is a great idea, otherwise you just explained how to make PoE a totally niche game that only hardcore players would play and have no growth.

If you are not challenged, then why not play HC mode, isn't that the ultimate challenge?
101% please
i want to lose levels :)
FF11 approved GGG is not core enough ;>
also it should overclock your whole system when you die so it gets burned down :D
"There are Penalties in the Game, no one's complaining about them"
Chris Wilson Exilecon 2019

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