instead of 3.9 bow rework we should get a 3.9 melee rework 2.0

"
Baharoth15 wrote:
Because i am not even playing league. And i am not playing league because couldn't get jack shit done in 3 months. I am not playing enough/not efficient enough to get anywhere so i don't even bother.

I think that's his point. I normally don't do league because I don't like trading, but if I do, aoe and movement. Nothing that'll keep me still for more than 1 sec.

Like Izaro says. 'Slowness lends strength to one's enemies.' Speed matters a lot with this much rng. Nothing's guaranteed so you have to cover as much as possible. I don't like it, but I don't plan to play more than a month or so a year now.
ancestral call needs a more multiplier
melee splash needs a more multiplier

delete melee physical damage
it does nothing except more damage so boring

every support needs a more multiplier
Chance to Flee, Knockback, Blind
Woohoo More damage to fleeing enemies more damage to enemies close to you more damage against blinded enemies and so on

Delete all support gems that do nothing but add damage
Need more brains, exile?
no
"
MasterTBC wrote:
ancestral call needs a more multiplier
melee splash needs a more multiplier


^Some first steps in the right direction.
melee's been dead for years (cyclone rework isn't "MELEE.")

it deserves to still be dead.

Report Forum Post

Report Account:

Report Type

Additional Info