Getting 1-Shot by a random blue mob in Magic Precinct Map (Need help ID'ing damage type)

The most glaring thing I caught from a glance is that you got nothing to counter bleed. There are many sources of bleed in game, and its dot directly counters your leech. Get a big enough bleed or enough cb stacks on you and it's like you're not leeching at all and die to a pack of white mobs.
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Anonymous1749704 wrote:
The most glaring thing I caught from a glance is that you got nothing to counter bleed. There are many sources of bleed in game, and its dot directly counters your leech. Get a big enough bleed or enough cb stacks on you and it's like you're not leeching at all and die to a pack of white mobs.


I have that covered.



However, I don't take this flask unless the map calls for it. AFAIK the map in question had no bleeding damage modifiers. The mobs one-shot me without me knowing the specific type of damage caused. If bleed were to cause that much damage so fast, it should on the hover list of mods. What do you think?
Many mobs cause bleed even without map modifiers. Bleed doesn't kill you, it lowers your leech and makes you more susceptible to burst deaths. You should always carry a bleed flask (and even keep it up most of the time).

As for what actually killed/kills you, I don't see the map mods or the entire screen to deduce what went down. It's often not the mobs that are alive that killed you, but the mobs that are already dead through delayed damage.
It would be great to know the map mods. If you put them in there somewhere, I haven't found them.

The first thing that came to my mind: Map mod that gives crit chance and crit multi. That will tear through your 4k life in no time.
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You are running T11 map with glass cannon 4k life and -60% chaos res, without fortify support in your cyclone (cyclone/inf.ch/close comb./brutality/impale), without any fortify effect on the tree. That's why your character died.
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Last edited by xtesterx#4950 on May 10, 2020, 2:44:21 PM
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xtesterx wrote:
I recommend you go to poe-racing.com and check out what flasks other cycloners use.

Your flask setup is absolute trash, sorry. :>


Where do you see the flasks? Don't see it posted any where.
I believe I found the cause. Stacking bleed damage. Ever since I switched to...



...with these Gems...






...via a 4L...



...my instant deaths have dropped to zero. So that was the killer. Bleed damage is brutal.
Last edited by Rathkhan#3145 on Jul 9, 2019, 12:25:21 AM
You don't necessarily need Death's door ( although it is a good item ), but


use it, love it.

There is one jewel corruption implicit that also gives Corrupted Blood immunity.



Too bad I only managed to get it on a jewel that gives me nothing lol.
SSF is not and will never be a standard for balance, it is not for people entitled to getting more without trading.
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Fruz wrote:
You don't necessarily need Death's door ( although it is a good item ), but


use it, love it.

There is one jewel corruption implicit that also gives Corrupted Blood immunity.



Too bad I only managed to get it on a jewel that gives me nothing lol.


That sounds like a good idea Fruz and I appreciate the suggestion. I do have a Staunching Flask (see an earlier post in this thread for the screenshot). For me, it's less about the flask and more about a timing issue. Remembering a rotation on a critical flask that could spell the difference between alive and dead in split seconds is not something I want to do. I'd rather have a permanent immunity and focus my time on the other utility flasks like higher armor, higher evasion, and faster speed.

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