Make Phys/Ele Reflect auras on mobs more visible!

I'm really tired of getting one shotted by myself on reflect mobs that either stand in a crowd or are somewhere off the screen. I'm really trying to pay attention to what I'm doing but sometimes its impossible to see the reflect aura. It would be great if they were as easy to see as vitality, purity or even determination on other players.
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No
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True_Apathy wrote:
No

What, not hardcore enough if you can see them better? :)
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"
True_Apathy wrote:
No


What exactly are you saying no to? The morons on this forum denying every single little suggestion is gonna kill this game, lol. To OP, seems like a fair request but those reflect auras are pretty distinguishable imho, so I don't see the Devs wasting their time on it.
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Theres another thread here, and here


It's pretty ridiculous you can't see the indicator in long grass or in water, let alone when there allready weapon effects present, or that the Invun indicator is so OTT compared to reflect indicators.

Obviously Elite's effects aren't meant to be hidden or the dev's wouldn't have included indicators... so why are the most dangerous effects in the game coupled with the least effective graphics?
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evilcloud5 wrote:
"
True_Apathy wrote:
No


What exactly are you saying no to? The morons on this forum denying every single little suggestion is gonna kill this game, lol. To OP, seems like a fair request but those reflect auras are pretty distinguishable imho, so I don't see the Devs wasting their time on it.


Sorry what?

No
Dys an sohm
Rohs an kyn
Sahl djahs afah
Mah morn narr
I would like to have BIG AURA VISIBLE for elemental reflect mobs.

Reason: Elemental damage builds are usually low-life, and most of the time you find out about the presence of reflect mobs is when you die in one-shot.

So yeah, better visibility of different auras is needed. But this is a known issue, and for sure some improvements are being worked on.

If anything GGG is hard working.
Is there a picture of the existing aura just so that we have something to observe while discussing it?
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+1

P.S. Those damn "elitists" who can't distinguish usability fixes from "NO!!! IT IS A CATERING TO CASUALS!!!111" are freaking me out...
I would actually think that reflect damage in general needs an overhaul, it should be a stronger version than what it is currently, but as an active reflect shield instead of passive

Passive reflect, for example, is one of the reasons why physical DPS sucks so much balls at the moment when it comes to endgame (and forces those builds to go lifesteal in order to be barely viable)

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