I actually enjoy synthesis and the memory nexus more than any other league

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DarthSki44 wrote:
I dont doubt that you enjoyed the league.

But the fact remains that record numbers left and stop playing at an alarming rate.

One of the only takeaways you can glean from that is the league wasnt engaging, and some technical issues from betrayal as well as nexus maps didnt help.

From a numbers and technical performance point of view, this was certainly a low point for PoE.

Hopefully they can learn from it. No one expects them to be perfect all the time, but I do expect them to improve on missteps.


I just hope it doesn't go core - it's got a lot of voice acting so it could go either way. Speaking of which this is one of the few times that I've absolutely hated the voice acting in PoE. That old man's voice is unbelievably annoying.

I thought Alva's portals back in time were cool, but the memories managed to be more of the same while also being less fun. Touch the stabilizers while you run around these dinky zones to get puzzle pieces, then get too many and go to this other place and fit them together so you can run a series of dinky zones while racing the clock. Then make sure you don't explain any of the synthesis stuff to anyone and make all 99% of the results terrible and nonsensical.
I too, as well as the entire Discord channel. However, we but only whisper that thought in fear of retaliation.
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teknik1200 wrote:
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spoc002 wrote:
and then i get inside a memory fragment and get "1shoted" by 3/4rares ofscreen as soon as i start.


Might be a build problem?


dunno, las time i died in memory fragments i had an hybrid char with 4klife+3k ES and it died in like 2sec.

should i maake all builds max spel dodge?
What do you need to do all that crafts for? You're playing winter orb coulda stopped farming entirely at 2ex and tabula picked up in BA. GG

Anyway I only played first 3 days and was way to tedious for me. The offsite 200 page synthesis matrix over at poedb. the storage of 5 tabs of shit to usually lead to more shit (like talisman league) the placement of nexus nodes or whatever they are called where half I could not even place due to wrong angles so every 5 maps or so I had to come back to nexus and try again.

Oh I've never had issues with map sustain any league SSF so whatever about that too. People just dont know how to roll maps. (hint they make you vaal them first time for a reason, i also shape vaal temple for a reason) I dont need synthesis to sustain. I can chain T16s SSF.
Git R Dun!
Last edited by Aim_Deep#3474 on May 1, 2019, 10:12:42 PM
The biggest problem with synthesis is that you either have to run shit tilesets with low quant, or chain delete fragments until you get a good tileset, good connector, acceptable quant AND 3 charges on it, which happens... rarely.

I don't mind being interrupted in mapping in order to run some nexus, if I can have some degree of _choice_ in what that experience is going to look like. Right now I don't and that's what's turning it into a chore for me.
I don't map in shrine, dungeon, cells, or similar for a reason, so if you're going to force feed me such shit content, I'll pass every time.
Interupting mapping is huge issue this is what I hate about most Gen 3.

Like temples - lets be honest they are 97% worthless compared to maps. Only 3 rooms worth a shit. Yet there they are all the time.

The Syndicate same shit no to mention ID like 1 million worthless rares to get recipes which kills flow/inventory space.

Usually I can skip/ignore most of these gimmicks but not with syndicate because it's nice to improve so-so gear that drops all the time in maps.

Anyway mathil talked about this way better than I ever could in his criticism of Synthersis - basically we just want a little mob over here we can kill for extra shit in these leagues (think breach/abyss) not a bunch of tedious shit.


Delve gets away with it because you can store up a shit load of sulphites before having to go there - not to mention rewards are better than maps.
Git R Dun!
Last edited by Aim_Deep#3474 on May 2, 2019, 3:28:35 AM
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Aim_Deep wrote:

Anyway mathil talked about this way better than I ever could in his criticism of Synthersis - basically we just want a little mob over here we can kill for extra shit in these leagues (think breach/abyss) not a bunch of tedious shit.


So you and mathil want harbinger, oh sorry they called them garbinger, anyway, part 2.


I will enjoy systhesis and now legacy items for another month and make more of them.
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spoc002 wrote:


dunno, las time i died in memory fragments i had an hybrid char with 4klife+3k ES and it died in like 2sec.

should i maake all builds max spel dodge?


Max spell dodge? No. Some block/spell block, dodge/spell dodge or even evasion would help a lot.
People need to realize that just big numbers on health pool is not good defense. You need to mitigate (or block/dodge/evade) incoming dmg as well otherwise the 7k "health" is nothing in the end game.
Last edited by Aynix#7757 on May 2, 2019, 5:13:32 AM

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Aim_Deep wrote:
What do you need to do all that crafts for? You're playing winter orb coulda stopped farming entirely at 2ex and tabula picked up in BA. GG

Anyway I only played first 3 days and was way to tedious for me. The offsite 200 page synthesis matrix over at poedb. the storage of 5 tabs of shit to usually lead to more shit (like talisman league) the placement of nexus nodes or whatever they are called where half I could not even place due to wrong angles so every 5 maps or so I had to come back to nexus and try again.

Oh I've never had issues with map sustain any league SSF so whatever about that too. People just dont know how to roll maps. (hint they make you vaal them first time for a reason, i also shape vaal temple for a reason) I dont need synthesis to sustain. I can chain T16s SSF.


I specifically posted this to encourage players that like a Hillock Playstyle (me smash, me not like complicated things) to give the flashback league a try, since the synthesis mechanisms have greatly improved. They support exactly what you describe in your other post: it is a fun extra thing that is easy to access and that provides additional mobs and good loot.

Also, it is really great that you know how to gear winter orb characters and how to maintain T16 maps. Bully for you!
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Faendris wrote:
I do the following:

1. Farm Elder City Square untill uber elder influence pops
2. Do guardians and uber elder
3. Do nexus whenever a nexus boss pops up (every 2 or 3 maps or so) and I have enough memory fragments
4. Do betrayal and delve if they pop


This is extremely satsisfying since:

1. Sustain is trivial, I don't need to buy stuff (including maps). On very rare occasions I need to stock up on vaal orbs, chisels an white sextants.

2. Gameplay is just a hell lot of fun, I slaughter hordes of stuff, have frequent boss encounters and loot stuff. No mircromanagement, nof MF stuff just plain action. Also, due to synthesized bases there is basically no limit on how I can improve my gear.

3.) The drops are actually rewarding - I never before sold so many items in the 20c to 1ex price range. In particular the fractured items dropped by memory bosses are really great. Without any mf and with only doing what I love to do, I make about 2-3 ex an hour.

4.) I just love onlaught boots.

Why do I post this: this has changed a lot with the main synthesis patch. If you left before that time or gave up on synthesis: do yourself a favour and give it another try with the upcoming flashback event.

So you don't do even third of what Nexus has to offer and claim you enjoy it? Interesting.

As someone who actually does lots of Nexus I can't disagree more. There is just too much filler things like awful memories, awful reward memories, awful memory modifiers, awful memory amplifiers and you have to do them anyway, because caps at each corner won't allow something good to spawn otherwise.

Let's go into details. Memories with Assorted items (unless they have maps), Fractured items, Unique items, Weapons, Jewellry, Armour, even Divination cards (can they have valuable or very valuable items? I never seen it and drops so far are worse than from random Diviner's box) are absolute dogshit and just dilute reward memories pool.

Rarity, 300% experience instead of items, quantity, guest monsters replaced with synthesised monsters, tripple the value are useles memory amplifiers.

Pretty much every single memory modifier is either useles or underwhelming - the only good mods are as follows - fossil, quality currency (until it's fixed), divination card related ones and shaper, elder, fractured items related mods for i86 setups. As well as corresponding mods to increase monster count like extra rare monster. That's basically it. There is like 10 useless memory modifiers for one worth running.

Memories themselves don't scale with size of instance, so the best memories are outdoors small ones. While they are not that rare, there is still one more thing - they can have 2 charges. 2 charges is pure cancer...

Sometimes you just have to clear whole Nexus of these useless memories, feels fucking bad man. Setting up memory farm takes forever, because of sheer number of bad memory modifiers.

Not even talking about fractured items and synthesisng. Two biggest fails of this League. Rich af people are having a blast though. I am glad they do :)

Oh, and just when I started having fun with Synthesis they announced flashback. RIP.

At least they gonna fix decay soon. Took just 2 months. So many issues are still plaguing the League though, some really easy to fix like Stabilizer's UI or random number of charges on memories.
Last edited by SunL4D2#6224 on May 2, 2019, 7:34:08 AM

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