Synthesis Week 2: What we're working on

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so 90% of these fixes are betrayal while Nexus is just utter garbage and synthesis is a bunch of hot garbage buggy shit


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Baking_Bread wrote:
WHY IS THE CLUSTERFUCK THAT IS THE DISCONNECTION ISSUES ACROSS ALL EU SERVERS NOT MENTIONED HERE?!?!?!?!?!?

I feel left alone by this company. I have contacted them every way possible about this problem that I and MANY other players in the EU have but there is no response, NOTHING. I feel left alone and ignored. Way to treat your f**king customers.

Yes I am angry. No I am not sorry.


what dissconnects? playing since league start on frankfurt and amsterdam over vodafail germany and there are none?
age and treachery will triumph over youth and skill!
This is exactly why Betrayal shouldn't have gone core before it was ready...

I actually like Nexus League (and it should have been called "Nexus League" in my opinion) and it's a shame that Betrayal is tarnishing it so badly - I AM glad it's finally being addressed though.
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Nicksiren wrote:
Can you please just remove Betrayal already? At the VERY least remove mandatory encounters!

Focus on one league at a time and change the rewards to the new leagues.

Wrong. If anything they should remove Synthesis so we can play a league that actually had rewards for engaging with it (Betrayal) (Delve).
Ok, so I'm a relatively new player.
I started with the Betrayal league and quite enjoyed it - a bit frustrating when you're levelling to have to stop because some train is moving.

Anyway, this league looked interesting but, my lord, could the instances actually scale a bit better?
Taking a low level character into amemory, if the huge pack of mobs doesn't one-shot you, you don't have any time to get to the stabiliser because you're fighting the huge pack of mobs.

So I'm basically ignoring the league mechanic (At least that's possible this time, just leave poor ol' Cavas sitting there like an Altzheimer patient wondering why he came into the room).

I'm sure that's not what you intnded, GGG.
Awesome to hear and see that Betrayal's integration into core is getting fixed. Some of these changes are much overdue since Betrayal league itself started. Better late than never, here is hoping GGG can expand their dev team to be able to better keep up with their crazy content schedule.
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Bentic wrote:
No improvements to the league mechanics? Ok I guess I will wait for the next league.

"Synthesis patch fix" with only betrayal fixes.

Guess I'm still waiting 1 or 2 weeks to ( maybe ) give this league a try.
My end, it justifies my means,
All I ever do is delay,
My every attempt to evade,
The end of the road
And my end....
And did you guys fixed the bug that every betryal encounter will disappear if you finished Zana’s Quest before Jun’s? It’s happened to me twice now
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Adding the ability to toggle visibility of map modifiers on or off.


This will allow us to toggle off visibility of map modifiers while we have the minimap overlay up? If so:

OMG YES! So much YES!

Thank you!

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