Game crashes when you hit bloodline mob packs

Happening to me as well. Game crashes without any error message randomly anywhere.
OK, not related to Herald of Ice. Deactivating it helps but it still happens :(
same problem,and what I supposed to do,if litteraly each map crush,because I run full boost t16 UGS?
switched to lockstep from predictive and it seems to have fixed my crashes, game just feels like shit now but at least i'm not crashing.
I have the same problem.

Here is my log, maybe it can help.

https://pastebin.com/PiXnTQbz
Last edited by mor1an#3518 on Mar 16, 2019, 7:19:56 AM
Can confirm that ever since the patch the game crashes if i encounter a bloodline pack, most likley union of souls.

That a game mechanic that old can cause these kinds of problems should make GGG feel realy ashemed ... oh well guess its time for a loooooooong break from poe
Aaaand crush again. It's definitely something to do with bloodline / union of souls + corpse destruction on kill. I use Pyre (which destroys ignited corpses) not Herald of ice and still get these crushes.
"
Lagger_ wrote:
switched to lockstep from predictive and it seems to have fixed my crashes, game just feels like shit now but at least i'm not crashing.
thanks, it worked
"
Lagger_ wrote:
switched to lockstep from predictive and it seems to have fixed my crashes, game just feels like shit now but at least i'm not crashing.


I have yet to try this, but makes a lot of sense for me. I switched to predictive around the time I got to maps, which is also when I started crashing.

Does anybody here actually have those same crashes on Lockstep?
"
Lagger_ wrote:
switched to lockstep from predictive and it seems to have fixed my crashes, game just feels like shit now but at least i'm not crashing.


This seems to have solved my issue, no longer instantly crashing/crashing while mapping.

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