Bane

First, I'll just say that I love the Bane skill. It's seriously fun to use and can be quite powerful.

My problem is that it's such an odd/hybrid skill that most of the standard constructs that people are used to in this game don't apply to this skill. Examples:

- Area of Effect does affect Bane
- Area of Effect Damage does not affect Bane
- You can link multiple curses to the skill, but depending on your character's ability to cast multiple curses, the skill's behavior is different (what if I link 3 curses but can only cast 1? what if I link 3 curses but can only cast 2? etc.)

The character panel, where you can click on a skill to see what kind of damage it does, does a very poor job of communicating how Bane works. You basically have to use the skill's tooltip to see damage. Why doesn't the character panel Skill Pane show more useful information (which and how many curses it applies, damage per curse, damage total, DoT adjustments, AoE values, etc.)?

The skill doesn't make it clear that if you link multiple curses to the skill gem but cannot cast multiple curses, what happens (it rotates which curse it casts with each casting, but how does that affect the damage output?)

Overall I think this is a fun and useful skill to use, but the game simply is not giving you enough feedback about how it works. Please add more information about this skill to the character skill screen! And perhaps find a way to make it clear which modifiers do and do not affect the skill (biggest one is the one I mentioned: Area of Effect Damage % does not improve this skill). Thank you!
I watch top build via poe.ninja
Ppl are not operating multiple curse in link with bane. Acting it more like with 1 curse. And having basic chaos-dot supports
Can we give some more love to extra curses?
Bane is one of my favorite skills in the entire game. It was also the skill I used to kill my first shaper with on my trickster, so it has a speciel place in my heart, but unfortunately nobody uses bane as a primary skill anymore. It´s only used as a support skill, which is sad.
With the new update Bane lost the curse tag but gained the hex tag from my understanding. Does that mean that you cant scale bane through curses, you dont get the impending doom dot, and it can no longer trigger curses through Vixen's Entrapment. This seems like a REALLY big nerf to bane. And is there a chance that the curse tag be re-added to bane since that is the whole gimmick to the skill. Otherwise there is 0 reason to useing bane over any other AOE dot skill. If you want to cast curses your better off casting them without bane now.

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