After PoE 3.6.0 update receving a wrong shader file decoded size errror
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The Error is gone, but now i get a new Error Message in the Login Screen:
In Source code file: f:\buildslave\build\production\source\windows\visual\device\d3d11\textured3d1 1.cpp.at line 171, Processing file: Error: 2003292336 Message: I have Windows 7 64-bit and the Steam Version. I delete before the ShaderCache folder. Dont know, is it a patch problem or my fault with deleting the ShaderCache Folder files in it. |
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Happening to me as well. Really was hoping to get into it off the bat this time... boohoo.
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same error
IGN=РиПиРиП
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Patching the client right now = it works!
"The realm is currently down for maintenance. Try again later." =) Last edited by Zorten_#0616 on Mar 8, 2019, 1:56:15 PM
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PATCHED!!
THANK YOU!!! I will wear your ghost and you will die twice, against me and for me.
That is some cold blooded shit to say... |
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I have the same bug after MAJ 3.6
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Same bug for me still (after patch).
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