Berserking Keystone in 0.10.2
The gain for Duelists and Rangers can't be overstated. When a Marauder has to worry for three seconds about resistance and life leech, then I'll be sympathetic.
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" If your tech tree remained exactly functionally the same, you didn't get a skill point refund. For example, if you teched SOLELY to Berserking and stopped, you got a refund (like me). However, if you continued teching past Berserking like a straight shot to Iron Reflexes, your skill tree remained functionally the same and so you didn't get a refund. You still used the same amount of points and got the same effects. lel♯ jenk♯ ∞
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" Exactly. Thank you so much. I'm forced to spend 7 refund points now <.< but at least i have them. |
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Melee dexterity kind of sucks because they have no aoe skills. Attack speed is pretty much one of the only things that gives them an advantage over str characters.
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" Lightning Strike Ground Slam Cleave Sweep Leap Slam Tell me more about "no aoes." If you're reading this, I'm probably on another year-long ban.
Thanks GGG. |
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"How many of those are dexterity skills. Hint: none IGN - PlutoChthon, Talvathir
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Who cares. Would you not use Curses on a Duelist just because they require Int?
Also, Cleave requires Dex. |
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Meanwhile dex is sweating over stats and slots that str gets for free. Melee sucks and it sucks harder for dex.
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" If you can't effortlessly break 100 of both Intellect and Strength in the late game, you're doing it wrong. lel♯ jenk♯ ∞
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" As a Melee Ranger, yeah, you have pretty bad early game access to Strength. You'll be relying on an Amber Amulet. This should not be surprising at all, since Rangers are pure Dex. What did you expect. As a Melee Duelist, you get more than enough Strength to equip the good stuff, same as Melee Templars and Marauders. You also get a crapload of IAS all over the place, great Regen, a bit of Melee Range, solid Life bonuses and solid defenses. If you're 'sweating' for anything, it'd be Mana to sustain that ridiculous Attack Speed from Acceleration + Berserking. Oh wait! Duelists get *the best* Mana node and are very close to Blood Magic. Welp. Melee Duelists are in a good spot now. Last edited by Vipermagi#0984 on Mar 12, 2013, 12:17:35 AM
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