Does Resolute Technique affect chance to burn, shock, or freeze?
When using elemental damage, and you have Resolute Technique, does it mean you can't burn, shock or freeze enemies or is that separate from crit?
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" Yes, it does mean this. You cannot ignite/freeze/shock targets without having an outside chance (quality Added Lightning, passives, Chance to Ignite support) or critting. i too fas fo youuuuuuu
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That is a bummer.
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You can still do elemental effects without crits, it's just harder. You need to do a big dmg from that specific element to apply the effect. It's calculated as the damage from that element compared to the mobs total HP.
I got Resolute Technique and I can still burn mobs from time to time, but my cold damage is low so I can never freeze them. IGN: GojoMojo
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So a build around elemental dmg that uses elemental hit and lightning arrow with RT would be a poor choice if i only get a 10% chance to shock + watever my Conducivity does? Havent noticed a dps problem but been wondering if having crit and being able to miss would be better then that combo. Not sure how much crit ive got without it but build is lackin dex thru passives but gearin towards it.
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" This is incorrect. You cannot get a status ailment without a crit unless you have a different way to apply the status effect. Some skills and passives offer status effect chances that do not require you to crit. Edit: A bit of light reading for you http://www.pathofexile.com/forum/view-thread/11707 Last edited by Laellu#4902 on Mar 8, 2013, 7:14:38 AM
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" It's correct. IGN: GojoMojo
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You definitely cannot burn/freeze/shock without criting, or having a skill or passive then says % Chance to X on hit. AkA the elemental nodes near shadow start, or static blows, Chance to Ignite Support Gem.
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My understanding is that the chance to shock/burn/whatever is based on how hard you hit the mob vs its total HP.
You have to do a high enough % of their HP to get the stack; or you can use passives/support gems if you're going a lower damage build. |
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" Damage vs total HP only determines the chance to stun (for physical damage). Chance of inflicting elemental status ailments comes from a few sources: 1) Critical chance, if dealing elemental damage. 2) Skill gems that have +X% chance to burn/shock/freeze (e.g. quality molten shell) 3) Passives that have +X% chance to burn/shock/freeze (e.g. static blows) RT only eliminates the first source of elemental statuses. Also, shock/freeze duration is determined by damage/hp ratio, and is ignored altogether if the duration calculates out to be less than 300ms. |
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