Announcing Path of Exile: Synthesis

gg ggg Nicely done!


I wish you guys remove old league content or atleast make it less rewarding like delve is easy $$$ so we can play more of synthesis
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ZainAzhar wrote:
gg ggg Nicely done!


I wish you guys remove old league content or atleast make it less rewarding like delve is easy $$$ so we can play more of synthesis


Lol, so who exactly tells you to DELVE ALL THE TIME? The capitalism ghost? The streamers? The meta? In any case you forgot you have your own will. Really people, just do what you want, not what you think the rest of the worlds wants, this is how you bcome those guys from Wall-E.
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leto2626 wrote:
"
ZainAzhar wrote:
gg ggg Nicely done!


I wish you guys remove old league content or atleast make it less rewarding like delve is easy $$$ so we can play more of synthesis


Lol, so who exactly tells you to DELVE ALL THE TIME? The capitalism ghost? The streamers? The meta? In any case you forgot you have your own will. Really people, just do what you want, not what you think the rest of the worlds wants, this is how you bcome those guys from Wall-E.


This fallacious argument is quite common on these forums.

If I make $13 an hour and my next-door neighbor Bob makes $65 an hour, and we compete with each other to acquire the same vintage Bruce Springsteen T-shirt on E-bay, who do you think is going to win?

This "You don't have to do activity XYZ in this economic simulator to compete even though it's 5x more profitable than that activity you enjoy more" argument is naive at best.

Relative currency value is a thing. Inflation is a thing. Trade-based competition is a thing. Even as an exclusively SSF player these aspects of the game are readily apparent to me.

That's exactly why GGG nerfs the value of certain activities which are considered aberrantly profitable. They don't do it to piss people off. They do it to make the game more fun: I.e., to make doing varied activities just as profitable as doing just one activity over and over again, which few people find fun but many would do anyhow if it were the most profitable thing to do.

We don't always feel that they do a good job of this, but the theory stands regardless.

This is Game Design 101.
Wash your hands, Exile!
I don't get it? Is "Synthesis" expansion if so, what would happen with betrayal league and our characters there?
Before start flaming and sending me link to read this or that, simple and quick answer will do.
Thank you and keep in mind i'm occasional player and not very well informed.
Last edited by 3eka#2264 on Feb 23, 2019, 8:08:16 AM
best best thx!
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3eka wrote:
I don't get it? Is "Synthesis" expansion if so, what would happen with betrayal league and our characters there?
Before start flaming and sending me link to read this or that, simple and quick answer will do.
Thank you and keep in mind i'm occasional player and not very well informed.

As with any other league:
Your char will move to Standart.
Your char`s vault tabs will move to your Standart league stash, but in take-only mode. Not replace anything.
Your Atlas or other older league`s progress will be compared ,and, if your Betrayal progress is better then your Standart chars, Betrayal progress will replace Standart one. If it`s not -no changes.
Effects look great.

Please, please fix the map tabs, I have like five of them just sitting there, and this is going to add another one that can't be removed.

Reshuffling the Atlas. Why? It's not fun or engaging to re-do all of the maps every single time.

Content itself looks like Delve. Gonna sit this one out.
I am also unsure about Synthesis as it really looks like a remade (better?) Delve? I mean I liked Delve but am unsure how it will feel when both are available and which I would/want to run then. Makes me curious.

While I really love casters and most of my characters are casters, I really hope that the next focus is on everything but casters. I like to experiment with new builds and the last leagues it always felt like casters are so much more focused on and looking at how Elementalist trumps the meta (number-wise) I wished the non-caster and lesser used ascendancies would get more love.

Today I've tried almost all available melee skills just to see how they currently feel and many of those really feel like they need a rework. Not even because they are bad, but they just don look as cool/feel as good as most spells. Especially the reworked/new spells.
Last edited by MNNoxMortem#2733 on Feb 23, 2019, 12:14:22 PM
Love to see the new impactful unqiue items! There are a lot of things that make PoE inovative and idosyncratic, but the one feature I love the most are the unqiue items. You almost never just find the better stats or just a power creep, you get trade-offs, negative effects, very niche effects, effects that come to power if specialized on and so forth.
In the last few expensions the unqiues were rather boring. They didn't really inspire a build or fit into a interesting existing one.

So great work for the new uniques. Ive seen 6 so far and at least 4 of them are inspiring! Hope to see more of this great work of design!
More Path of Streaming content.

I played Delve even though it was blatantly aimed at streamers. Got feed up with it's mechanics pretty quickly. It was not that the idea itself was bad, it was just how it was aimed at streamers with the whole mobs ridiculous damage, the darkness mechanics and so on.

Then i played Betrayl even though I also knew it was gonna be streamer content and I quit it a lot faster than I did delve. The apex was still terribly executed, delve was even worse than before and the betrayl specific things were absolutely ridiculously overpowered.

Now we have syntesys, where all of this was kept and what was added was, content where you have to move quick rather than just being able to play at your own pace. I almost bet any bosses added are probably bordering on the ridiculous as well.

Let's add all the nerfs that happened to traps and totems. Let's add that GGG wants to make self cast more viable and already gave to understand that they will do so by further nerfing anything not self cast rather than actually making self cast worth playing.

Nope, Path of Exile is going down the wrong road. It has been doing so for the past year and this time I'm not even going to bother. In fact I doubt that I will ever play again unless GGG steps back and starts thinking of all the bad decisions that have went into the game and actually bring the game back into what it was before then. A game where you could actually play it the way you wanted to rather than having to speed run everything like the world is ending with builds capable of face tanking shapper beams and doing over 10 million DPS.

Fortunately for me, torchlight frontiers is in the making and looking pretty decent. That might be a good alternative. That being said, even diablo immortal is starting to look good by comparision to PoE at this point so it's not exactly hard.
"The heavens burned
The stars cried out
And under the ashes of infinity
Hope, scarred and bleeding breathed it's last."
Last edited by Elhazzared#4582 on Feb 23, 2019, 5:33:34 PM

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