[3.7] Tectonic Slam [Facebreaker Edition] | Hit the ground to destroy your enemys

berserker got some juicy upgrade for melee builds. we can also now decide if we go with the warcry heal or the triple rage effect:

Spoiler


we cant use the more attack speed because with RT we cant crit and we would need the rigwalds curse amulet for unarmed crit anyway which we dont use
My Builds & Hideouts: https://www.pathofexile.com/forum/view-thread/2083383
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Last edited by guggelhupf on Jun 2, 2019, 7:36:31 AM
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asa193 wrote:
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helioSphere89 wrote:
Hi. Maybe a bit scrubby question, but could someone explain to me where mana sustainability comes from?
Playing as juggernaut. Thanks for your help and love the build (as well as I know how to play it so far)


on chieftain and Juggernaut you have skill on the right bottom corner: Skill tree
0.4 attack damage leached us mana.

on Berserker you ascendancy that allow you leach 1% of mana and hp from atack damage.



Of course, there it is. Poor planning on my part. Cheers m8! :)
Hey, awesome build, since I can't find any build for it it's probably not as good of a skill for marauder, but any suggestions on how to optimize the berserker build for Ice Crash? With the new changes coming to melee I love the idea of getting up close. I tried messing around with tree but could only get about 1/2-3/4 the DPS with less range.
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guggelhupf wrote:
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Datura33 wrote:
How do you get these off colors for facebreakers? As a league starter...


not sure, is that so hard? i got them pretty easy and fast. if you have trouble with the colors you can try with crafting bench 3R (125x chroma) for save way, or 2R (25x chroma).

or maybe cheaper with crafting bench 2R and than with jeweller 3 socket / 2 socket until you get the third red


Here's a website that tells you the cheapest option to craft what you want.
https://siveran.github.io/calc.html All you have to do is tell it what you want and give it the stat requirments
Last edited by gabescho on Jun 5, 2019, 1:30:42 AM
Any major changes to this build now that 3.7 Patch notes are out? Mostly in the Skill Tree / Ascendancy Tree.

Planning on trying this as a Jugg, hopefully the guide gets updated to 3.7.
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dragothica wrote:
Any major changes to this build now that 3.7 Patch notes are out? Mostly in the Skill Tree / Ascendancy Tree.

Planning on trying this as a Jugg, hopefully the guide gets updated to 3.7.


huge buffs for this build :D gem got also buffed. btw i will need some time to update all my builds, but i try to be done with all of them before the league starts ;)

additional the new rage-support could be a beast for this build, but we will see it in the league ;)
My Builds & Hideouts: https://www.pathofexile.com/forum/view-thread/2083383
Hideout Community Discord: https://discord.gg/B2xQkmf
Youtube: https://www.youtube.com/user/Dralanorr
Twitch: https://www.twitch.tv/guggelhupf
Last edited by guggelhupf on Jun 5, 2019, 12:48:45 PM
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guggelhupf wrote:


huge buffs for this build :D gem got also buffed. btw i will need some time to update all my builds, but i try to be done with all of them before the league starts ;)


Thank you so much for updating the builds, it is so helpful!

I am thinking of using this build as my league starter for Chieftain so I will check in often.
Can you give a quick explanation why the build employs two movement skills in Shield Charge and Flame Dash?
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Can you give a quick explanation why the build employs two movement skills in Shield Charge and Flame Dash?


shield charge should be clear i think. i put additional flame dash in to jump over gaps, which is extremely helpful especially in the labyrinth
My Builds & Hideouts: https://www.pathofexile.com/forum/view-thread/2083383
Hideout Community Discord: https://discord.gg/B2xQkmf
Youtube: https://www.youtube.com/user/Dralanorr
Twitch: https://www.twitch.tv/guggelhupf
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guggelhupf wrote:

huge buffs for this build :D gem got also buffed. btw i will need some time to update all my builds, but i try to be done with all of them before the league starts ;)

additional the new rage-support could be a beast for this build, but we will see it in the league ;)


Great! I hope you can also add in your opinion which Ascendancy should be used, revisit the Pro & Cons with 3.7 changes in mind. I certainly can't choose between Chieftain and Jugg...

(Chieftain got a great overhaul but Jugg already had a solid Ascendancy Tree, no changes though)

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