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Resonators?

How do resonators interact with fossils? Are they necessary? I am going to try and craft increased minion damage on a sceptre using a Bound Fossil. Do I need a resonator? If so, are all resonators created equal? Or do resonators, like mods on gear, have tiers that create increased stats from fossils once applied to an item? Thanks for any help.
Last bumped on Jan 21, 2019, 5:06:08 PM
Yes, you need resonators. Put fossils in it, and then use the filled up resonator as any crafting currency. Think of resonators as a vessel. They do nothing by themselves and add nothing extra. But they do have different capacity, holding either 1, 2, 3 or 4 fossils. The effects you wish for are dependent on the fossils you use, and how they interact (ex: if you use one that increase chance to get elemental mods and then another to unable lightning mods, then you end up not getting any lightning mod while increasing chance to gain fire and cold mods)
Last edited by Zphyr on Jan 21, 2019, 5:08:29 PM

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