I really love playing with style of Dash Dash Dash and Jump!
So the option for me only are...
1. Scepter + Shield = Shield Charge + Leap Slam
2. Sword + Sword = Whirling Blade + Leap Slam
But I choose Sword+Sword because I already try make 2 Scepter Build before and you can't use shield charge because it's dual-wield... and no shield and you can't use whirling blade either since it's require sword or dagger
So I try to use Sword + Scepter Or Sword + Dagger
And I found out that It also can't use Whirling Blade or Leap Slam
>>> Because of the " Skill Description " of Whirling Blade and Leap Slam themself <<<
So If I use Sword+Dagger I can use Whirling Blade, But I can't use Leap Slam
And If I use Sword+Scepter I can use Leap Slam, But I can't use Whirling Blade
So The only option Left is Sword+Sword Only
That way you can use both Whirling Blade + Leap Slam
2.Why use Dual-Cursed ? And Not MoM (Mind Over Matter) ?
"
I used to play with MoM before and realize it's not that good!
Because Mana Regen from Flask is actually slower than Life Regen from Flask
and also when you take a huge damage you also don't have Mana Left to use Movements Skill such as Whirling Blade or Shield Charge or Leap Slam too, And it make yourself more in dangerous situation
And also most important is it's also require you to hold 1 Mana Flask too and that really waste slot of Flask!
And also Use Dual-Cursed give you more option than MoM because
If you use 2 cursed + clarity you can manipulate your "Unreserved Mana" to your favour
So You can just level Clarity to reserved your mana to the point that you can't use Raise Spectre anymore when Active Clarity
This is QoL that prevent you from Misclick spell Raise Spectre and ruin all of your Solar Guard to another stupid Spectre by Mistake!
And also!! Again!!
Dual-Cursed give You option to play 3 style
1. Full Offense Mode
Elemental Weakness+Flammability = GG DPS