[Betrayal] Playing in 2 players party.

I can only agree. I always play with my wife and this is just garbage.
Can't be that hard to reward all players in the party with the same syndicate member and let them choose what to do.

In a random public game everyone will just try to own the next instance and no one will want to do the syndicate events.

I really wonder how something can make it in the game like this. No thought spent on it it seems.
I think they should at least add an option for instance creator to leave syndicate decision for other player or find other idea how to solve this problem for example set that every syndicate is for next player so you have your own syndicate after every player had one. It seems fair.
Likewise.

Invited GF to POE, she loves it.

We cannot share Betrayal. (Afraid she will abandon POE)

Can someone at GGG look into this?

Thanks!

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