[Betrayal] Playing in 2 players party.

Same here. I was excited for this league until we discovered that the first person to enter the map the the one that gets the credit and it is not shared among the party or allows us to at least progress our own tree.

This is just not worth me playing any longer. I selected a build and class based on the fact that I would be buffing my party and helping out as support, but still be able to progress the story. Oh well. One to another game :(
POE is really a single player game with chat. Unless you run with an aura friend and are from the exact same zone, playing in a party--even leveling--is a significant efficiency loss than soloing.
Last edited by poeGT#1333 on Dec 10, 2018, 1:05:54 AM
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poeGT wrote:
POE is really a single player game with chat. Unless you run with an aura friend and are from the exact same zone, playing in a party--even leveling--is a significant efficiency loss than soloing.


Efficiency be damned-- it's tons more fun playing with other people! This league just sucks for it and I hope they fix it soon.
Hope they make it like the bandits in act 2 where both players have too choose what to do. not sure how it will work. but playing in party is pretty fucked at the moment for cyndicates stuff
Hope they make it like the bandits in act 2 where both players have too choose what to do. not sure how it will work. but playing in party is pretty fucked at the moment for syndicates stuff
I just want them to do -something-! I bet it's difficult because the named enemies might not be on someones map but even so.
PoE has lots of little things like this that make it not very good for multiplayer. I wish GGG would look at this more in-depth and make the game more social friendly.

I've always looked at the game as "single player with trading," and maybe you occasionally can help someone (or get help), but there's very little reason to join parties compared to the reasons not to.
Tired of trolls? Ignore them.
https://www.pathofexile.com/forum/view-thread/1473168
Last edited by Albinosaurus#7360 on Dec 10, 2018, 4:16:00 PM
I'm always playing this game with at least one friend, it adds more challenge and fun for me. This just really drags it through the mud. We can either slow down the progression by 50%-33% or just pour it into one player, stifling the others challenge progression (not to mention other rewards like crafting.)
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Rokuta wrote:
I'm always playing this game with at least one friend, it adds more challenge and fun for me. This just really drags it through the mud. We can either slow down the progression by 50%-33% or just pour it into one player, stifling the others challenge progression (not to mention other rewards like crafting.)


Challenges are w/e, but it would be nice if it gave the revealed crafting recipe to the whole party.
Tired of trolls? Ignore them.
https://www.pathofexile.com/forum/view-thread/1473168
Indeed this is quite horrible. Delve we still got loot and stuff and the whole progress wasn't that bad either.

Now you get 0 progress and you just watch how the other is playing the league while you get the "standard" experience feeling.

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