Path of Exile: Betrayal Patch Notes
" So then either Jun doesn't unlock any mods, or those mods will be missing in Standard, or they split them between the other masters temporarily... Hmm... |
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With Non ailment chaos damage over time multiplier in the game, Death's Oath is shaping up to be quite good, I'm very excited.
Not just for Death's Oath, but for all non ailment Chaos DoT skills this seems like a very significant buff. |
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Completing a map as part of a Zana mission now counts towards your Atlas' Map Completion and any associated challenges or achievements.
Yisssss |
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" 1) Melee builds maybe are better for dealing with endgame bosses, but only if you invest a crap ton of currency into them, and not everyone can afford it. 2) Melee builds have a much worse clearspead than any ranged/spell build, and by removing thier damage advantage, noone will play them (I can promise you this) 3) I find it fu***** infuriating that builds not abusing those statsticks get hit by the dualwield nerf, there is no reason to not allow unique statsticks. |
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" RF Occ? That's rather niche. Go mainstream with RF Jugg and you won't notice the flask changes. |
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I think balancing should always be a matter of small adjustments.
Quill Rain is nerfed so hard now, and all this because of 1 or 2 builds (Explosive Arrow, Toxic Rain) ? What about all the other builds around Quill Rain, that were just barely decent but still enjoyable ? Please GGG reconsider this, remove this nerf and if you really want to nerf EA or TR, then nerf the skill gems, not the item... Because nerfing the item means nerfing all the builds around it ! |
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" No more legit 2min Uber Lab runs? ^^ Don't believe the Hype!
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Liking the nerfs, forces people to play other things instead of using broken items like Indigon but their legacy is going to be super expensive now so I'm happy I had bought many since I felt a nerf coming along. Since I'm a standard player it doesn't bother me, I hate leagues as the cosmetics from challenges for it are just not worth my time, they usually suck. I'd only be playing leagues if it came with a full cosmetic set from challenges (boots,gloves,chest,helm etc)
Last edited by firenovix#6291 on Dec 5, 2018, 1:05:56 PM
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" The reason for the Quill Rain nerf has nothing to do with EA or TR builds being too good. It was done (primarily) because it would be too powerful for CoC builds. |
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Instead of nerfing everything that works why don't you just make the game progressively harder. Why not make it where you beat the shaper and elder and a shift happens and some ancient evil gets released and all maps on your atlas start at tier 15 and go up from there. Then see what items will get you through those maps and maybe make it only drop starting at those tier maps. Also is it so hard to make new maps I mean I see peoples hideouts that look better than maps. Stop the nerfing it's dumb and it is getting really old.
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