New Player? - Here's why I prefer Arc Traps (Saboteur) Over Arc Witch

Hi!
Recently on stream I've seen a lot of arc witch players who first started out in POE coming and asking for advice,and this is what drove me to made a video about the advantages of a trapper over self cast arc.

I am not seeking to overthrown or throw mud over anyone else's build - but I do honestly believe that a trapper would be an easier start to POE over witch,and my intentions are honest in helping new players.

In this video I explain the advanteges of running Arc Traps (Sabo) instead of arc witch - My take - in the end,decide for yourselves,but least you could do is hear me out.

the TLDR IS:
1) Roughly same clear speed but:
2) MORE defenses and
3) WAY BETTER Single Target damage which makes end game content a breeze compared to self cast,and let no one tell you otherwise,because they would simply be wrong.
4) Just as easy to setup and gear
5) Just as cheap.

A lot of you would just play Arc witch because it reminds you of the lightning sorc of Diablo 2 and you just want to try out something familiar.That makes sense,but I'm here to promise you that the Trapper would make a great first character in POE

Why sabo and not an arc witch?
https://www.youtube.com/watch?v=bS636oOCn8g


Interested in making an Arc Trapper? - Here you go,I made this vid guide for you:

https://www.youtube.com/watch?v=2BXMnp1q2vI&feature=youtu.be
There are many great sources here on the forums as well if you prefer written guides in the SHADOW section.

Feel free to ask all questions and of course you're welcome to visit the stream.

Cheers.
Streaming Every Day,

Twitch.tv/MosesPlays
Last edited by MosesPlays#7311 on Nov 28, 2018, 9:38:46 AM
Last bumped on Dec 1, 2018, 11:02:01 AM
arc witch nowadays isn't a noobtrap and it's a cheap build to set it up even in ssf
"
EmptyJar wrote:
arc witch nowadays isn't a noobtrap and it's a cheap build to set it up even in ssf


Not saying arc witch is expensive or hard to setup.
All I'm saying is that ARC TRAPS is just as cheap and easy to setup but offeres you way more damage tankiness and end game possibilities,compared to the witch.
Streaming Every Day,

Twitch.tv/MosesPlays
Last edited by MosesPlays#7311 on Nov 25, 2018, 1:40:59 AM
What should I play? I am finding Arc Witch squishy and I die alot. I am very newbie though and some of my gear is still complete garbage.

What is a good build for the new Betrayal league where only Rare items you'll still be relatively okay?
When I was new player about year ago my first successful build was spectre summoner witch. This was after several weeks of gameplay during which I tried several noob bait builds of which some are still popular on forums.

Summoner is super easy to get into with most uniques costing 1c. Your damage scales mostly from gem levels until late endgame when you start min-maxing. Having your minions do all the work and act as meat shield makes very forgiving gameplay where you can freely focus on avoiding damage and learning boss mechanics instead of having to focus on dealing damage.
Alright i'll take the bait.

Spoiler
While I think Arc Trap Saboteur is a perfectly fine build if you enjoy the playstyle, it's just not right to say that's the way Arc is meant to be played when all other possibilities, not just selfcast have been proven to work very well. I got enough feedback and achievements with my build to confidently back that up in case of selfcast.

Honestly, in the gameplay part of your video I can't see anything that selfcast can't do as good, if not better. Beyond bosses for example, which you said would completely annihilate selfcasters usually die on spawn with scaled Inpulsa explosions, and if not they die within the next cast. Yes even in properly rolled or 8mod corrupted T16 maps.

Your clearspeed is also nothing exceptional in comparison. Your trap throwing time is 0.41s, my build is balanced around 5 casts per second or 0.2s cast time, 0.4s due to Spell Echo with enough damage to clear the entire screen within one skill use, or even multiple screens if ignite conflux and monster placement align well. Add to that the mobility difference and your build loses here, although for fairness layouts have a huge impact on this.

I do agree that single target can be higher as trapper, then again looking at Arc Trap Uber Elder kills in patch 3.4 it doesn't seem much faster while survivability is substantially lower, and I have some improvements planned for next patch to close the single target gap even more on a low budget.

The evasion argument is completely invalid in case of your build because you neither have any meaningful amount of flat evasion nor any evasion investment in the tree. My char has triple the evasion of yours and I still wouldn't call it a meaningful amount. Blind however is valid, but it's an option in my build aswell that admittedly not many take. What's not valid about Blind is the implication that it would do anything against spells or synergize with Phase Acrobatics. Both evasion and Blind affect chance to hit, the direct counterpart of accuracy and spells aren't affected by that.

Effectively your build has Dodge/Spell Dodge with Mind over Matter, Life/Mana Regen and Blind at close range as defensive concept, my builds focus is on Mind over Matter with lots of damage reductions and reliable leech with some backup regen. Just checking the calcs, your build takes substantially more damage for the hits that get through, up to double the damage in some cases, and the 40%/30% specific Dodge chances won't reliably prevent this all the time.

Let's end this with an explanation why you see so many Arc Selfcasters. Based on feedback, the popularity doesn't just come from the build itself but rather the whole write up and the build being set up to force players to learn game mechanics to succeed, something that many new players valued highly. Another reason is all the time I put into replying to everyone not just in forum or on stream, even in game and in other games where people had recognized me.

In the end all of this doesn't matter as much as what playstyle someone prefers more.
Selfcast, Traps, Mines, Totems and Trigger Uniques are all very valid ways to play Arc.
twitch.tv/enkivt
Last edited by Enki91#7725 on Nov 28, 2018, 6:47:51 AM
@Enki: Absolutely right. I agree with all you said, played both builds and can say for sure that both builds work very very well.

Selfcast Arc is a guaranteed success, simply because your guide is so well written.

Arc Traps is a success smply because of the sheer amount of information how to play it out there.

@Moses: To say, Arc selfcast is a noob trap is rather fail and ignorant. I do not like that statement, because maybe just take the time and read enkis thread?

Nonetheless cheap bro...
Playing as new player should be about having some fun not pushing to endgame content.

I think it´s not about chosen skill(s) but about having the most fun while playing the character.
Last edited by Rakiii#5559 on Nov 25, 2018, 7:14:47 AM
"
FearGX wrote:
What should I play? I am finding Arc Witch squishy and I die alot. I am very newbie though and some of my gear is still complete garbage.

What is a good build for the new Betrayal league where only Rare items you'll still be relatively okay?


This is legit what my video is about man. try arc traps,watch the video guide. it is easy to build and to setup.
Streaming Every Day,

Twitch.tv/MosesPlays
"
Enki91 wrote:
Alright i'll take the bait.

Spoiler
While I think Arc Trap Saboteur is a perfectly fine build if you enjoy the playstyle, it's just not right to say that's the way Arc is meant to be played when all other possibilities, not just selfcast have been proven to work very well. I got enough feedback and achievements with my build to confidently back that up in case of selfcast.

Honestly, in the gameplay part of your video I can't see anything that selfcast can't do as good, if not better. Beyond bosses for example, which you said would completely annihilate selfcasters usually die on spawn with scaled Inpulsa explosions, and if not they die within the next cast. Yes even in properly rolled or 8mod corrupted T16 maps.

Your clearspeed is also nothing exceptional in comparison. Your trap throwing time is 0.41s, my build is balanced around 5 casts per second or 0.2s cast time, 0.4s due to Spell Echo with enough damage to clear the entire screen within one skill use, or even multiple screens if ignite conflux and monster placement align well. Add to that the mobility difference and your build loses here, although for fairness layouts have a huge impact on this.

I do agree that single target can be higher as trapper, then again looking at Arc Trap Uber Elder kills in patch 3.4 it doesn't seem much faster while survivability is substantially lower, and I have some improvements planned for next patch to close the single target gap even more on a low budget.

The evasion argument is completely invalid in case of your build because you neither have any meaningful amount of flat evasion nor any evasion investment in the tree. My char has triple the evasion of yours and I still wouldn't call it a meaningful amount. Blind however is valid, but it's an option in my build aswell that admittedly not many take. What's not valid about Blind is the implication that it would do anything against spells or synergize with Phase Acrobatics. Both evasion and Blind affect chance to hit, the direct counterpart of accuracy and spells aren't affected by that.

Effectively your build has Dodge/Spell Dodge with Mind over Matter, Life/Mana Regen and Blind at close range as defensive concept, my builds focus is on Mind over Matter with lots of damage reductions and reliable leech with some backup regen. Just checking the calcs, your build takes substantially more damage for the hits that get through, up to double the damage in some cases, and the 40%/30% specific Dodge chances won't reliably prevent this all the time.

Let's end this with an explanation why you see so many Arc Selfcasters. Based on feedback, the popularity doesn't just come from the build itself but rather the whole write up and the build being set up to force players to learn game mechanics to succeed, something that many new players valued highly. Another reason is all the time I put into replying to everyone not just in forum or on stream, even in game and in other games where people had recognized me.

This thread honestly just seems like a disrespectful attempt to take your own piece of that, and that with a build that already has many established guides out there.

Now sorry for the somewhat harsh tone, but I had to set the record straight in respect to all the new players who see this thread and get misleaded because well, they just can't know better yet.


take the bait? what makes you think my post is about you?
Streaming Every Day,

Twitch.tv/MosesPlays

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