Bestiary, Delve and Incursion Content in Betrayal

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Sakul1232 wrote:
what's the favour for when you said it doesn't affect the crafts ?

Same as current favour: hideout decorations.
You nailed it.
Now if only we didn't have to repeat all 10 Acts over and over and over again - THAT would be progress.
just one question about new Veiled Mod on twitter ....


" +1 MINIMUM endurance charge "


is it a perma endurance charge ? Is it usable by Vigilant strike or not, ?

Please make a news about this ^^
Last edited by Shalyndra#1968 on Nov 21, 2018, 10:57:32 AM
I am rarely pleased by GGG, Very rarely. This however is one of those times. This sounds like a huge improvement,
Spoiler
especially tradable access to delves.


Edit: Apparently I misunderstood. (Spoiler because apparently strikthrough isn't a thing here?)
Too much censorship that you never even see. Totally removed posts and silenced accounts across all communities. https://www.youtube.com/@Innomen
Last edited by Innomen#6153 on Nov 21, 2018, 2:41:28 PM
Nice...love this game...Blizzard needs to pick up a few pointers from GGG...
One day, my ship will come. And with my luck, I'll be waiting at the airport!
WOW so cool and I like the new content plan
I believe they have said 10%. However, we dont know if that is 10% chance to see A mAster, or a 10% chance to see each one. I.e., you will only see a master one every 10 maps, or you will see one roughly every 3 or 4 maps.
Please never change GGG!
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KhobarKast wrote:
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jlh165 wrote:
Also, to all those whining and complaining about “advantages” or “masters.” From 3.5 onwards masters will do one thing and one thing only: provide favour in order to purchase hideout decorations. Your hideout(s) will remain through every league. The dev’s feel it’s acceptable to transfer past progress when possible because all you do is unlock cosmetic decorations. Crafting will no more be tied to masters.


As far as I know this is not correct. Crafting is of course still tied to the masters, as we need to progress in their content to unlock more crafting recipes. So they don't only exist for the purposes of decorations, as you put it.

Just a clarification.


Yeah, I was a bit mistaken here. Mastercrafting is still “master”crafting but tied to content completion as opposed to master level. I have no idea if these are related in any fashion. I certainly hope I don’t start each new season with all crafting recepies already unlocked...defeats the purpose of a seasonal reset. Nonetheless, I am very pleased to not have to grind out master levels with missions but simply manipulate the content I choose to do.

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