Skill Reveal: Lancing Steel and Shattering Steel
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Another skill that only works for sword and axe... dumb. This looks more like a dagger skill than an axe one ROFL. The direction of the game is heading downward when GGG is explicitly playing favorites with certain weapon-types and skill-types (projectile meta).
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Very nice.
<*)))><
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want UP EQ skill =(
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Both new skills are projectile-based, with huge AoE potential?
Why am i not surprised? IGN: MortalKombat
Molten Strike build guide: https://www.pathofexile.com/forum/view-thread/1346504 There is no knowledge That is not power |
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very nice :)
Your Bleeding Death
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" uber scorpions lol but you are right, we have quite a lot of minions to choose from, especially if you consider a LOT of different specttres that are aviable to us. |
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Yo GGG, can we get some love for Maces? Swords and Axes already got so much love.
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" more build / support gem dedicated to minions. basically all minions build go to physical/fire. so more support gem that grant new ability/passiv to minion ( grant your zombies flicker strikes every 10 sec ....) stuff like this, if no new pet, new way(s) to build around them |
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Pog
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I would have liked to see the shattering/impale as a rework/support for EK. This skill needs some love.
I don't understand this decision. Either the new skills suck. or they are great and there is no reason to ever play EK again, because every old EK build would work using the new skills with minor modifications and would get better leech and better scaling than EK. I see that this was probably the reason to not allow daggers even though they would fit perfectly the theme. it would be literally thrown daggers. Like EK. Also, this was probably the best chance of having an interaction with/rework of bleeding. Impale should also increase bleeding damage. or bleeding stacks increase the damage of impale (or impale could consume a bleed stack so that the bleed is converted into phys-impale damage) |
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